Who's the Indian tribe buying the Sands Bethlehem casino ...

[Let's Build] Attractions in a demon pleasure palace that aren't sexual

My players are going to be visiting the palace of a demon lord of pleasure who's more CN than CE. I want to show that despite his title, he represents all forms of pleasure and good feelings, not just sex. Also space in his realm doesn't work the same way as it does in the mortal plane. He essentially has an infinite amount of space to work with and can customize it as he pleases, so there are no size constraints.
  1. A casino to feel the thrill of gambling.
  2. A dining hall with an endless buffet that visitors are allowed to eat as much as they wish.
  3. An idyllic beach with perfectly white sand to relax or play on.
  4. An arena where gladiators brawl it out against each other. The point of it isn't to kill each other as much as make the battles look stunning to the audience.
  5. A hotel with the most comfortable beds possible. Here anyone with enough money can enjoy a good rest after all the excitement.
  6. A beautiful and well tended garden filled with aromatic flowers and sweet fruits.
  7. A vineyard where exquisitely-aged wine can be produced just by pressing the grapes. (u/_SovietMudkip_)
  8. A petting zoo full of the babies of dangerous creatures. (u/_SovietMudkip_)
  9. An opulent concert hall where the best musicians of the realms perform (u/_SovietMudkip_)
  10. A small, cozy looking wooden library, with a cushioned bay window where rain gently scatters against the glass and a cup of some hot liquid gently rising with steam. (u/QuietOracle)
  11. An owl-bear hugging zoo. Go to sleep in the embrace of their soft down. (u/QuietOracle)
  12. The room of sensory experiences. The room itself is fairly plain, with the main feature being long tables running the length of the room. On closer inspection there are fist-sized carved holes, each one holding a small round crystal... (u/QuietOracle)
  13. A room with dozens of sacks filled with beans, lentils and grains where visitors can put their hands in and let the contents run through their fingers. (u/_WhiteCubeCat_)
  14. A hag (or any other long nailed creature) giving visitors a scalp massage. (u/_WhiteCubeCat_)
  15. A museum of little-known or long-forgotten art pieces, sculptures, and history. (u/MoonlightMancer)
  16. A festival full of colors, music, and drinks. Everyone seems to love you, and you can’t stop laughing. (u/MoonlightMancer)
  17. A hallway of endless doors. In each room is someone you know, complimenting you endlessly, sharing every positive, even begrudgingly jealous thought they ever had about you. (u/MoonlightMancer)
  18. A room full of bubble wrap. (u/EmmaDrake)
  19. A hot spring/spa, with fluffy towels, those showers that are like rain with perfect water pressure, mud baths, and refreshing food and drink. (u/lionesslindsey)
  20. A room full of people that constantly give you validation and laugh at all your jokes. (u/CountryJeff)
  21. Never-ending line of gold chalices, crystal vases, silver artwork, and other valuables. (u/PutridMeatPuppet)
  22. People who are “better” than you are marched in a stripped of their superior qualities. Beautiful people are disfigured and turned ugly. Wealthy powerful people are ruined and made to beg you for pennies. (u/PutridMeatPuppet)
  23. Mass groups of people enter the room and tell you how they admire you and how wonderful you are. They stroke your ego and inflate your pride. (u/PutridMeatPuppet)
  24. Servants do everything for you. Feed you, give you drinks, wash you, wipe your arse, etc. (u/PutridMeatPuppet)
  25. You are given a wickedly barbed leather whip. A slave creature is bound to a post and you can whip this creature to inflict your wrath upon them as much as you desire. If the poor soul dies, another is brought in to replace them. (u/PutridMeatPuppet)
  26. 'Knight for a day'. The full experience; lance, shiny outfit, a squire, a trusty stead, a dragon and a princess/prince to rescue. (u/mr_earthman)
  27. The magical equivalent of a holo deck (u/cyber-viper)
  28. Wide, flat plain with the fastest vehicles in the multiverse (a good place to use the Avernus vehicles) (u/Clickclacktheblueguy)
  29. A selection of cities and villages for you to destroy with war machines or your own magic. (u/Clickclacktheblueguy)
  30. A collection of wand that allow you to test out powerful magic. (u/Clickclacktheblueguy)
  31. A magical version of a movie theatre, allowing you to watch all manner of stories, true and legendary. (u/Clickclacktheblueguy)
  32. A moderately large pool where small battleships with tiny animated crewmen can be deployed in teams to shell and board each other for the audience's amusement. Honored guests can put their strategic abilities to a test against other players by directly giving orders to their ships, and in certain hours guests may even swim in the pool to live out the power fantasy of being a sea monster. (u/VIixIXine)
  33. A colorizer-device that transforms any clothes/armoweapons/other gear to any desired hue you wish (as long as it doesn’t affect the workings of the gear) (u/PaigeOrion)
  34. A grand screen, showing a nearly infinite number of (screen)plays from all space and time, including the show with the disgraced human paladin delivering a green baby gnome back to his home land through incredible odds. (u/PaigeOrion)
  35. A tiara that allows you to experience the sensory experience of a black cat as long as you wear it and close your eyes. (u/PaigeOrion)
  36. A plethora of small, multicolored blocks that will magically interlock with one another to render almost any architectural structure imaginable. (But don’t step on them barefoot!) (u/PaigeOrion)
  37. A band of musicians who are the perfect musical backup for any performances. Alone, they are more low key, but no less skilled, playing haunting melodies of unknown origin. (u/PaigeOrion)
  38. A massive walk-in closet where you can try in any clothes in any fashion you like. (u/Tezla44)
  39. A "schadenfreude" theatre, with shows that rely on slapstick and cringe comedy. (u/Martinus_XIV)
  40. A REALLY good chocolate fountain (u/BrokenBanette)
  41. A room designed to give you closure. When you enter this room, someone you loved and lost is there, sitting in a couch. The room feels vaguely familiar, but you can't place why. If Detect Magic is used, the room is full of magic (divination, transmutation, illusion) but the person seems like a normal person. You can chat with them for as long as you like. They behave just as you remember them, with the good and the bad. (u/ohsurenerd)
  42. A theatre performing the most magnificent tragedies. When you watch the performance, you find yourself completely enraptured: you cheer when things go right, scream when something terrifying happens, and moan and weep at the inevitable horrible ending. When you leave, it feels like removing a backpack full of lead that you'd been carrying for so long you'd forgotten it was there. (u/ohsurenerd)
  43. A room where there's a button, there's someone outside and it explains that if you enter there's a 50/50 chance of you dying or not, the room won't actually kill you and it's there just to make you feel the pleasure of near death experience. (u/SupremeGodDictator)
  44. A massage parlor with the universes best staff pampering your every need as you receive the most relaxing massage of your life whether it be scalp, back, foot, full body, etc. Has the worlds fluffiest towels and robes to luxuriate in while you wait or if you simply want to sit in a comfy chair and enjoy your ache free muscles. (u/Blue_Mando)
  45. An arena where you and your opponents heal near instantly, and you can fight endlessly (u/ellen-the-educator)
  46. A reenactment of your greatest failures in life, but this time they turn into your greatest achievements. (u/CountryJeff)
  47. A room with the world's finest works of art.... and a myriad of implements you can use to destroy them. (u/redrosebeetle)
  48. A torture chamber with mages on hand to create illusions of the people you wish to torture. Or increasingly realistic versions of them, depending on the level of magic you wish to implement. (u/redrosebeetle)
  49. A room full of gold and jewels you can roll around in, ala Scrooge McDuck. But woe betide anyone who tries to take a souvenir.... (u/redrosebeetle)
  50. As you're walking through the gardens, a person comes up to you. They introduce themselves as an adventurer who's also here on a quest. They seem to be the same class as you, and they're incredibly attractive-- almost exactly your type. You immediately click and end up spending the day together, talking about everything and anything. You tell them things you've never told anyone else before. They understand everything you tell them, almost innately, but they're still impressed by your feats and your stories. The two of you find an empty bedroom and close the door behind you. It's perfect in its imperfections. In the morning they're gone. No matter where you look, you can't find them. (u/ohsurenerd)
  51. A room lined with shelves and shelves of bottles and vials containing a crimson liquid flowing slowly (like a syrup), all with small labels on them. As you inspect the labels, you realize they've all got names on them: famous adventurers, kings and queens, great sages. If you drink one, you experience a selection of their memories as they experienced them: battles won, discoveries made, historical alliances and friendships being forged or broken... (u/ohsurenerd)
  52. A room that turns anyone that enters it into a child. It is full of every toy imaginable (u/arual_x)
  53. A tour of a chocolate factory. Kobolds work there, and the owner, who gives the tour, is a Metallic Dragon in Humanoid form. (u/arual_x)
  54. A fortune teller who has a Deck of Many Things with only the good cards. If you in any way offend them, they will sleight of hand vs perception check slip you a bad card instead. (u/arual_x)
  55. An island theme park of reanimated dinosaurs. The owner is a level 20 Necromancer called Hamm Johnand. (u/arual_x)
  56. A Virtual Reality style game that allows you to battle horrible monsters over and over again without risk of injury physical. But still allows you to gain XP... (u/arual_x)
  57. A perfect expanse of thick snowy ground. There is constantly a snowball fight going on. (u/arual_x)
  58. A giant room full of mattresses where everyone immediately gets a wonderful massage. (u/Revanclaw-and-memes)
  59. A room where you get to torture all of your worst enemies (u/Revanclaw-and-memes)
  60. A room where people applaud you, give you a trophy, etc (u/Revanclaw-and-memes)
  61. A room where you get something that was denied to you (u/Revanclaw-and-memes)
  62. A room full of gold and exquisite things, from beautiful furniture to magic weapons (u/Revanclaw-and-memes)
  63. A seemingly endless room where adventurers can drink a potion to grow wings and flit about to their hearts' delight (u/iriedashur)
  64. An ordinary classroom containing the adventurer's childhood friends, enemies, and their most hated teacher. Upon entering the room, the adventurer discovers that they are invisible, and free to pull pranks as they wish (u/iriedashur)
  65. A brightly colored room piled high with wrapped gifts, large and small, for the adventurers to open endlessly (u/iriedashur)
  66. A purple and black dragon named Ace who cooks you garlic bread and cake. (u/sanorace)
  67. A magic pair of goggles/glasses that simulate any “What if” question you pose to them. (u/lewiscann)
  68. A magical weather room where you can ask for any weather for your pleasure (I love listening to rain) (u/lewiscann)
  69. A room full of lounges with a floating slow burning piece of wood that warms the whole area, the piece of wood is so large you can see the flame spread through this piece of wood forever (u/lewiscann)
  70. A room where you can bite your fingernails and they grow back instantly ( so you can bite them some more )(u/razenastie)
  71. A room with incredibly weakened versions of powerful monsters. (u/Your_InsideMan)
  72. A vast room on wooden sculptures, oil, and torches. (u/Your_InsideMan)
  73. A zoo of sentient races (u/Paralytica)
  74. A collection of legendary heroes magically transfixed in blocks of ice. (u/Paralytica)
  75. Palanquin rentals (u/Paralytica)
  76. A booth that will remake your face whilst in the palace (ostensibly to make you more beautiful but it could be used for anything) (u/Paralytica)
  77. A magic chair that gives really good back massages (u/TenNinetythree)
  78. A playground where the slides and carousels are for adults (u/TenNinetythree)
  79. A room where you become a giant and can destroy cities and fortresses kaiju style. (u/Paralytica)
  80. Drug Olympics. A room with every drug imaginable to try. Leaving the room cleanses you of their effects. (u/Skitsafrit)
  81. No Pauses. A room that has the effect of making all conversations flow perfectly. No silence stretches too long, no one mishears you, and every topic segways perfectly into the next. (u/Skitsafrit)
  82. Deprivation Room. The room is so absolutely featureless and quiet, that you can meditate magnitudes better here than anywhere else. (u/Skitsafrit)
  83. A games room where you play against your perfect match (u/Nesurame)
  84. Similar to the previous, a games room where you're matched against nothing but weaker opponents (u/Nesurame)
  85. A smoky, dreamweed hookah lounge (u/reallyenjoyscarbs)
  86. A heist simulator where you always get away with the big diamond, chest, etc (thrill of theft) (u/reallyenjoyscarbs)
  87. A sauna room with a central pillar. Inside the pillar is a chamber containing a magic stone which can detect the exact temperature preferences of those inside, and making each person feel said preference. (u/TgagHammerstrike)
  88. An oval-shaped room with countless glass lotion bottles, with each smelling better than the last. If you look for a specific scent (no matter how rare), you'll certainly find it with the help of a goblin near the back of the room. (u/TgagHammerstrike)
  89. A room that consists of A bunch of mortals so utterly jaded from years of plesure seeking that they need the hardest of drugs and the wildest of sensations to feel anything,with lesser demons feeding on their pursuit of euphoria. Think the emperors children from warhammer 40k. (u/TgagHammerstrike)
  90. A buffet of the lids of yogurt/pudding cups to lick. (u/Hunter37594)
  91. An olfactory room that reads your memories and replicates smells that remind you of your most joyous moments. (u/lecorbusianus)
  92. A wildlife reserve for Druids to find new and exotic wild shapes. (u/lecorbusianus)
  93. A room with musical instruments that you're able to master immediately. (u/lecorbusianus)
  94. Zero gravity obstacle course. (u/lecorbusianus)
  95. A cooking class taught by a master chef that always seems to have enough time to guide you one-on-one. (u/lecorbusianus)
  96. An enchanter who allows you to relieve the best moments of your life over and over again. (u/lecorbusianus)
  97. An illusionary room that brings up past experiences and let’s you make different choices to fix mistakes or win arguments. (u/The_Rhibo)
  98. A murder simulator to allow an individual to live out the fantasy of killing that special someone. (u/Brann_The_Kid)
  99. A library full of blackmail and secret knowledge regarding historical and political figures. A conniving, plotting character’s dream! (u/MoonlightMancer)
  100. A room where you can see colors that shouldn't exist. (u/Clickclacktheblueguy)
  101. A room with a creature in a dark robe sitting at a table covered in maps and dice. He helps you play a strange game where you and your party make up characters that go on adventures while the robed creature acts as all of the other characters and determines new events. (u/Clickclacktheblueguy)
  102. ...
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Missing/Murdered/Disappeared: Vanished from East Texas, 2000-2020

Hello friends. Per a request, here is a running list of those who have gone missing in East Texas. As a journalist in this area, these are the individuals I have noticed as part of the missing groups I frequent. Please feel free to direct me to more. As it is my line of work, I care deeply. Some of these individuals I know about, some I do not know much about. There are many more, but this first post is just the time range of 2000-2020. I will do other time periods if there is interest, although older cases are harder to track.
They are organized alphabetically.
Albright, Alwin- last seen 7/6/19 walking away from his home on Scott Street in Gilmer in Upshur County. He is 74 years old with grey hair and blue eyes. He’s 5’10” and 250 pounds. He was last seen wearing a red shirt and blue jeans. Mr. Albright has medical issues and is without the medications he needs. There is a $1000 reward for information regarding his whereabouts. Anyone with information should contact the Upshur County Sheriff.
Alvarado, Eric “Slow”- Last seen 11/20/18. Disappeared from Atlanta, Texas, he is 6’5” and 180 pounds. He was 32 years old, and now would be 34. He was last seen wearing camouflage pajama pants, a white t-shirt, and a gray zip-up jacket. He also may have the glasses he was wearing. He has tattoos on his arms, chest and neck. There is a $10,000 reward for information on his whereabouts. Anyone with information should contact the Atlanta, TX police.
Birdwell, Jerrod- Last seen 1/6/14. Missing from Tyler, Jerrod was 17 at the time he disappeared. His height is listed as 5’5” and weight as 170 pounds, but he may have grown. He is white, with short black hair and brown eyes. There are no more details available about him. Anyone with information should contact the Smith County Sheriff.
Boehm, Frederick “Lil Joe” Joseph- Last seen 1/25/01. 6’0”, 130 pounds, white male with hazel eyes and brown hair missing from Marshall. He has a rebel flag tattoo on his upper arm. His sister Jolene is searching for answers and offering a $5000 reward. Anyone with information should contact the Harrison County Sheriff.
Cannon, Heather Danielle- Last seen 8/27/09. The 15-year-old disappeared from Athens, Texas. Authorities believe she left of her own accord, and she was last seen in the company of her biological father, Jerral Allen Whitley. Whitley refused to take a polygraph test after Heather's disappearance and was later incarcerated in Florida for drug offenses and grand theft. He was imprisoned for 18 months before being released in October 2014. Police have since completed excavations of a property on County Road 4837, near Larue. Anyone with information should contact the Henderson County Sheriff.
Childress, Antoinette Renee- Last seen 10/13/15. Missing from Henderson at her trailer home. About a month before Childress went missing, her sister, Patricia Nichols, began receiving strange Facebook messages from her. The first message said there was an emergency and Childress needed her phone number. Three weeks later Nichols got another message that just said "Sister where are I, what's going on." On October 6, Nichols got a voice message from Childress's Facebook account. The message said something about guardian angels, but the voice wasn't Childress's. Nichols left home after that and didn't return until November 6, by which time Childress was missing.
Two women contacted Nichols after Childress's disappearance and said they knew what had happened to her. The women stated Childress had been involved in using and selling drugs, and gotten some bad people angry, and was tortured and killed as a result. This information has not been verified.
Childress was seeing Felipe Villanueva at the time of his disappearance. He is considered a person of interest in her case and has multiple warrants for his arrest on drug-related charges and driving without a license. His current whereabouts are unknown and it's unclear whether he's still in the area.
A few days after Childress was reported missing, police found her car being driven by a man in Henderson. He was arrested on an unrelated charge, and stated Childress had sold him the vehicle, something her family finds difficult to believe.
Childress has a warrant out for her arrest, but she's considered a missing person rather than a fugitive. Childress had just gotten off probation at the time and was trying to clean up her life. Her case remains unsolved and foul play is suspected. Anyone with information should call the Henderson County Sheriff
Combs, Donnie “Bon Jovi” and Cynthia Arnold (went missing together)- The pair was last seen 9/26/18 in Linden, near Atlanta, Texas in Cass County. Combs called Arnold and asked her to come pick him up in Cass Countyand she left home to do so. A little while later she contacted her mother and said Combs hadn't arrived and she was still waiting at the meeting spot. Neither of them has ever been heard from again. A few days after they were last seen, Arnold's truck was found abandoned and burned in Marion County, Texas. While Kevin Dewayne Shepard Jr. and his uncle, Gary Edward Shepard were charged in Oct. 2020 with capital murder of the pair, their bodies have never been found. They face the death penalty if convicted. Anyone with information should contact the Cass County Sheriff.
Culberson, Larry- Last seen 9/4/13. Larry went missing from his home on County Road 4320 in Emory. Larry had been having some medical issues shortly before his disappearance. Larry was last known to be wearing camouflage-style gray pants, a white T-shirt and he might be wearing high-top tennis shoes. He was 56 at the time of his disappearance. An extensive search was conducted in the area without any result. His medical condition causes him to walk with a limp. Anyone with information should contact the Rains County Sheriff.
Dunn, Hartford Hunter- Last seen 8/5/04. Vanished from his home in the 200 block of Private Road 4002 in Marshall in the early morning hours, his daughter said she woke up at 7:30 a.m. and found the door open and her father gone. At 76 years old, he was in the beginning years of dementia. He has not been seen since. Anyone with information should contact the Marshall Police.
Flint, Kimberly Carter- Last seen 9/29/18. Kim’s car was found partially crashed and abandoned in the roadway of State Highway 154 near the rural community of Rekaw, in Rusk County. Her purse ID, as well as other possessions, were at her home, according to Kim’s son James. Picture evidence of the wreck shows damage to the front and side panel of the grey four-door sedan. "The vehicle it was found still in the roadway partially crashed," her son said. "She just wasn't there." Two searches, both immediately after the crash and 170 days later, turned up nothing. A witness believes he saw her speaking with someone in a white pickup truck, but as any local knows… there are a lot of white pickup trucks in East Texas. Kim was featured on “The Vanished Podcast.” Anyone with information should contact the Rusk County Sheriff.
Farrell, Justin Kyle- Last seen 05/11/04. Farrell disappeared from Nacogdoches, Texas. In March 2015, his skeletal remains were found near Cushing in Nacogdoches County, Texas. They were identified in April 2015. Farrell's death remains under investigation and has not yet been ruled a homicide. Anyone with information should contact the Nacogdoches County Sheriff.
Fleisher, Steven Miller- Last seen 9/14/16. Missing from Troup, he was last seen around 6:15 a.m. in the 1200 block of Noble Street. Police say Fleisher did not take any of his belongings with him and his family has been unable to contact him. He was 53 years old at the time of his disappearance. Anyone with information should contact the Smith County Sheriff.
Flores, Lydia- Last seen 10/11/20. Reported missing on Oct. 19 by her Shreveport, LA boyfriend, who said he had not heard from her since Oct. 11. She is a 40-year-old Hispanic female, and has two tattoos: a barbed wire on her bicep and a playboy bunny on her lower back. She is 5’1” and 115 pounds. She has brown eyes and auburn hair. She is from Longview, but anyone with information should contact the Shreveport Police Department.
Franklin, Johnny William- Last seen 10/21/08. The black male, 5'9" tall and 150 pounds was last seen in Tyler. His vehicle was located in a church parking lot at 3009 N. Grand Ave. on October 21, but police said they saw no signs of foul play. He was 53 at the time of his disappearance. Anyone with information should contact the Smith County Sheriff.
Gallegos, Veronica- Last seen 01/11/05. Missing from Gun Barrel City at the age of 19, Her live-in boyfriend said she packed a suitcase and left; he speculated she'd returned to her native Mexico. She has never been heard from again. Gallegos left behind her purse, her Mexican identification and her six-month-old child. Her boyfriend is considered a person of interest in her case and has stopped cooperating with investigators. Foul play is possible in her disappearance, but few details are available in her case. Anyone with information should contact the Henderson County Sheriff.
Gipson, Tyress- last seen 8/22/20. Missing from Jacksonville, Texas in Cherokee County, Tyress had just turned 18 and graduated. He is 6’0” and weighs 180 pounds. He has tattoos of the name “Lavance,” “BG$” and prayer hands. He is an African American man, wears his hair in dreads, and has braces. Anyone with information should contact the Jacksonville Police Department.
Gutierrez, Marquita Leanna- Last seen 11/11/19. Some report her as missing out of Canton, while others report her as missing out of Wood County. Marquita Gutierrez was reported missing after borrowing her mom's pickup that morning to go to a doctor's appointment, but the doctor's office said she never showed up. Her husband told police she was last seen in the Dallas area and was possibly heading toward Laredo. Her husband has been named a person of interest in her case. Anyone with information should contact the Wood County Sheriff
Hunt, Shirley Mae- last seen 6/17/07. Missing from Henderson, Shirley was last seen walking on County Road 454 near her home in rural Rusk County. She had alzheimers at the time of her disappearance. She is 5’4”, 140 pounds with hazel eyes, white hair and a partial denture plate. She wears eyeglasses with a gold wire frame, and was 72 at the time of her disappearance. Sheriff’s deputies believe she got in someone’s car, due to scent dog tracking. Anyone with information should contact the Rusk County Sheriff.
Jackson, Cole Duane- last seen 07/13/06. Missing from Timpson, Jackson was last seen near FM 1645 and CR 4230. The truck he was driving came out of a private pasture and rammed into a fence. He stopped and spoke to the elderly man who owned the land. Jackson apologized and said he would pay $120 for the damage, but said he had to run to get away from the "bad people" who were chasing him. He abandoned his Dodge half-ton pickup with minor damage and left his two inhalers, which he needed, in the vehicle. The driver’s side door was open and the truck was still in four-wheel drive. Jackson's wife was three months pregnant with their first child at the time he went missing. Anyone with information should contact the Shelby County Sheriff.
Lee, Anthony Tyrone- last seen 6/25/11. Anthony was planning to go to the rodeo with his mother on the evening of June 25. When his mother came to pick him up for the rodeo, she found his home deserted. The ironing board was set up with the clothes Lee had planned to wear to the rodeo. His pants were on the ironing board with one leg dangling, as if he'd been interrupted while ironing and left in a hurry. His mother said he would not leave the house in his “house shoes” (a very East Texas thing lol) and he had $600 untouched in his bank account. About three weeks after Lee was reported missing, his mother got strange phone calls. A "death song" played on the line, then someone said, "that's what he gets for snitching." His mother noted that he had been associated with a known drug dealer and this person had wrecked Lee's car about a week before Lee disappeared. Anyone with information should contact the Texas Department of Public Safety (State Troopers).
Marshall, Kimberly Ann- last seen 3/17/17 after she spent one night in the Salvation Army womens’ shelter in Tyler, Texas. She was never seen again. Thirty-one years old at the time, Kimberly had cuts and scars on her arms, wrists and back. She also has upper dentures. She is 5’5” and approximately 105 pounds, although she fluctuates in weight. She has brown hair and brown eyes. Few details are available about her. Anyone with information should contact the Tyler Police Department.
Martin, David Michael- last seen 1/14/10. He was a truck driver based in Sand Springs, Oklahoma, and came home to Louisiana most weekends to visit his family. On January 14, Martin called to say he wouldn't make it home that weekend because his truck had broken down. He never contacted his loved ones again. The last person known to have seen him was the mechanic in Longview, Texas whom Martin took his truck to for repairs. They had dinner together, then Martin said he was going to wait on a friend to get truck parts. The mechanic left to do more work on the truck. Martin has never been heard from again. Anyone with information should contact the Sand Springs Police.
Martinez, Gregoria Jacobo- last seen 8/13/09. Martinez was last seen in Nacogdoches. She was born in Mexico and was living in the United States without documents at the time of her disappearance. Her two young children, both of whom are U.S. citizens, and they were visiting their grandmother in Mexico when Martinez disappeared. She had asked the father of one of her children for money to help bring her children home from Mexico. He agreed to meet her and lend her money shortly before she disappeared.Martinez planned to go to the Nacogdoches County courthouse on July 13 to pick up copies of her children's birth certificates, but she never arrived there. She has never been heard from again. She was reported missing on July 16. That same day, her vehicle was found abandoned on the side of County Road 525, near the intersection of U. S. Highway 59 south. There were no obvious indications of a struggle at the scene. Martinez may have gotten a ride south with a truck driver in order to find her children; however, her family never saw her. Both the fathers of her children have been questioned and neither of them have been named as suspects. Authorities believe Martinez was taken against her will. Anyone with information should contact the Texas Department of Public Safety (State Troopers).
Marquez, Erin Raquel- last seen 8/30/14. The 17-year-old disappeared as she was leaving the Longview Baptist Church in Hallsville, near Longview. She has long dark hair that was dyed red, and 5’6”, 130 pounds, and has brown eyes. Anyone with information should contact the Harrison County Sheriff.
McKay, Melissa Darling- last seen 6/10/11. At 1:35 a.m., Melissa walked out of the Choctaw Casino in Grant, Oklahoma with a white male companion, Jeremy Upchurch, of Lamar TX and was never seen again. Upchurch continues to be a person of interest due to his criminal background. Properties in Oklahoma, Delta and Lamar counties were searched, but came up empty. I can’t find an independent source to corroborate, but a personal conversation I had with law enforcement indicates they have found her vehicle in Oklahoma and presume she is dead, possibly due to drug involvement. Anyone with information should contact the Hopkins County Sheriff or Sulphur Springs Police.
Meadows, Beverly Lofton- Last seen 12/26/08. Beverly walked away from the Community Cares Nursing Home in the 200 block of west Merritt Street in Marshall, Texas and has never been seen again. Meadows had lived in the nursing home for about six years prior to her disappearance. She was supposed to wear an identification bracelet that would have activated the nursing home's door alarms, but she took it off before she left. She left without taking any personal belongings. Her mother, who lives 15 miles from the nursing home, believes Meadows was trying to walk to her residence. She was 48 years old at the time of her disappearance, 5’3”, and 240 pounds with short brown hair. She requires daily medication, and she doesn't have her medicine with her. Anyone with information should contact the Marshall Police.
Morton, Sheila- last seen 6/2/14. Missing from Center, Texas, Sheila’s behavior and personality changed drastically in the weeks leading up to her disappearance, according to her mother Joan. She had recently quit a restaurant job she had for seven years, moved out of her residence, and began hanging out with an old group of friends. Additionally, the last purchase Sheila was known to make was for a 9mm handgun, which was left behind when she disappeared. She was last seen at her ex-boyfriend’s house. Her phone was turned off the same day she vanished, and she has never been seen or heard from again. Sheila’s family members do not believe she would voluntarily leave her son behind. Anyone with information should contact the Angelina County Sheriff.
Pierce, Ashley- last seen 3/10/20. Disappeared from the Longview area, she is 5’3” and has a Hello Kitty tattoo on her thigh and a scorpion on her shoulder. She has long brown hair. Anyone with information should contact the Gregg County Sheriff.
Salazar, Rosemary “Rose” Rodriguez- Last seen 10/6/19. Attended a family birthday party at the Golden Corral in Kilgore, and was supposed to report to work the next morning at the Kilgore Walmart, but no-show, no-called. She has several distinctive tattoos, including a heart with a fishing hook, a deathly hallow, and the inscription “my person” next to a rose. She is a 5’4”, 185 pound Hispanic woman with brown eyes and brown hair, and it is not known what she was wearing when she disappeared. Her lime green 2014 Chevrolet Sonic is also missing. Anyone with information should contact the Gregg County Sheriff.
Stewart, Harry Edward- Last seen 11/30/11. Harry was traveling from Springtown, Texas to Alabama and was last seen in Hallsville, Texas. His age was 65 and he is white, 5’10”, and weighs about 170 pounds. Sheriff’s deputies determined he was driving when he hit something and had to leave his vehicle after his radiator overheated. Harry told the responding officer he would wait at the Dairy Queen on Farm-to-Market Road 450 near mile marker 604 for a ride. He was never seen again.
Thompson, Lauren Colvin- Last seen 1/10/19. At 1:53 p.m., Lauren made a frantic but coherent call to her mother. At 2:01 p.m., Lauren called 911 and told Panola County dispatch she was being followed. The call lasted for 21 minutes before disconnecting. Lauren’s family says it “abruptly ended,” police say the “cell phone died.” Lauren’s phone and shoe were found in the Rock Hill community, a rural area with less than 200 residents and more than 2000 acres of woods. A search by multiple law enforcement agencies turned up nothing. A $10,000 reward is offered for information on Lauren’s whereabouts. Anyone with information should contact the Panola County Sheriff.
Tidwell, James “Jimmy” Lamar- Last seen 2/15/12. Family members found his rural cabin in Rusk County abandoned, and later found his vehicle abandoned on Farm Road 95, approximately five miles from his home, without a battery. "I do not believe for one minute that he left this property of his own free will," his sister Lynn Akin said. The road was a route he took frequently. He was 58 at the time of his disappearance. The truck showed no signs of foul play, according to Sheriff’s deputies. Anyone with information should contact the Rusk County Sheriff.
Valdovinos, Gustavo Baldovi- Last seen 7/11/12. Missing from his maternal aunt's home on Houston Street in Tyler. He told his family he was an alcoholic and had decided to go into treatment, and he left with a group of people who promised to get him some help. The group he left with is described as a Caucasian male and two Caucasian females driving a white Chevrolet Z71 or Silverado pickup truck. Anyone with information should contact the Smith County Sheriff.
Wells, Brandi- Last seen 8/3/06. Was leaving the Graham Central Station nightclub in Longview at around 12:30 a.m. Her damaged car was found on Interstate 20 near the Brownsboro exit with her personal belongings inside. She was wearing rust-colored gaucho pants and a floral tube top, and is 4’11, 130 pounds with blonde hair and blue eyes. She was 23 in 2006, she would be 36 now. She was featured on Investigation Discovery’s “Disappeared.” Anyone with information should contact the Henderson County Sheriff.
Witt, Jana Mann- last seen 8/17/05. Missing from Glen Rose in Somervell County, Ms. Witt displayed personality changes several weeks prior to her disappearance. She has also gone by the names Jana Holstin, Jana Howard and Jana Branch. She was 44 years of age at the time of her disappearance, and 5’3”, 160 pounds with blue eyes and dyed red hair. The missing persons database notes that foul play is possible. Anyone with information should contact the Somervell County Sheriff.
Sources: News reports, Charley Project, Missing Eight East Texas and more
https://www.news-journal.com/news/local/police-searching-for-husband-of-missing-wc-woman/article_7c5144ee-8434-5e12-9829-360d060c510a.html
https://www.ketk.com/news/vanished-hartford-hunter-dunn/
https://www.panolawatchman.com/news/still-no-answers-in-lauren-thompson-case-a-year-after-she-went-missing-from-panola/article_07d707bc-4d15-11ea-8c84-af4fb2d30b79.html
submitted by liberty285code6 to UnresolvedMysteries [link] [comments]

This is an amazing game, but it needs some more lighthearted moments.

Long post with my thoughts on the tone and substance of the story: I’ve been playing this for a few weeks now, and it’s everything I thought it would be and more. A truly amazing game with incredibly unique moments. I’ve got about 80 hours in, finished the stories, have about 700 million credits, an S class capital freighter, multiple bases, etc. I really played it all and I’ve enjoyed the heck out of it.
However, this post isn’t about that. This post is about how bleak the atmosphere is. Not just some of the time, but all of the time.
I’m a fan of dark stories. Hell, I don’t think any of the great RPGs had a cast of characters without serious trauma. Usually what makes those things work out is a mixture of some light hearted experiences which help to alleviate some of the darkness. Without those moments a story becomes depressing or, perhaps worse, you become detached entirely and no longer care about the characters. Levity makes a story better all around as he contrast makes the lowest points more impactful and the he higher points more memorable.
No Man’s Sky, for all its great points, has a big weakness in this regard. Everyone of the stories is dark and depressing. (Warning, will be posting story spoilers below).
The Artemis path is an exercise in futility. Letting you know that no matter your choice everything will end and continue to end. The few acquaintances you have are either dead or will die (or maybe weren’t alive at all and don’t matter anyway) and there’s nothing to be done. The Atlas isn’t a god, but is struggling vainly to just survive, and it won’t. Everything will end and that’s all there is to it.
The Atlas Path is honestly not flushed out that well, at least until you start checking out the remembrances. You’re creating a star, why? Because that’s what you do. There’s no reward for it. Do or don’t someone else will keep doing it and the cycle of futility goes on. Then, through the remembrances, you learn that the Atlas is scared. It’s creator abandoned it and it doesn’t want to die. It’s cried out over and over but heard nothing. So it tried to recreate its creator through the Traveller. In the end they will fail to help. It’s only positive thought is that at the end of its life some mysterious figure (likely you) will be there when it dies. It’s like a scared and confused child alone in a hospital desperately wanting a parent to hold them... who will never be there. So it created an imaginary friend just to comfort it while it dies.
The Nexus story, which originally seemed like a way to add some lightheartedness, is even more depressing. Nada and Polo have died. They were the last two people alive left in their entire galaxy during the last purge and thus became friends. However, now they realize they will keep dying over and over. So they don’t even want you to talk about it with them. They, like ostriches, would rather put their heads in the sand and allow the cycle to repeat. Not even allowing you to discuss what you know with them. Their subconscious knows they will die so they just repress it. Effectively brainwashing themselves. Basically like this world’s version of the famous line from avatar “There is no war in Bah Sing Se”.
All of the races have their own crazy depressing storylines. The Gek, who at first seem like the fun loving dudes of the galaxy, are apparently monstrous slavers who only became traders after being biologically altered by Korvax who chose to sacrifice themselves by spewing their life force into all of the Gek spawning pools. So, they have basically become slaves but are altered so they don’t even know it. Oh, and some Korvax are pretending to be the so they are spied on at all times.
Then comes your base building helpers. They all seem so friendly at first! Finally, I thought, this is the time when we can start having a little fun and build a group of friends.
Holy hell... I was so wrong.
Where to even go with these guys? The scientist, by helping us, has been cut off from the convergence. So, with his mind wiped, tries to create his own mini convergence to survive. He creates life... then his mind is wiped again. The life he created that refers to him as “father” is seen as an abomination by him and he kills it. All the while refusing to listen to you about what he’s doing.
The armorer is at the end of his life and only seems to find purpose in watching you kill some shit because he lives off of vengeance now. He juices up on some weird dagger steroids (which he needs to even keep on living), then invites a swarm of sentinels to your front door all so he can get joy from death one last time.
The exocraft tech has been banished and is hunted by his people just for wanting to know the truth and for helping you. He decides the only way he can do that is by literally destroying his emotions and erasing his past. His last wish? To hear from his wife and children. You go to collect that message only to discover his people have murdered them gruesomely.
The agriculturalist started the happiest of the bunch. Yes, here’s the guy I’ve been looking for! That’s until he doesn’t understand the purpose of farming anymore. He hates everything he’s doing and slowly over the course of his missions determines there’s no point in his passion. Oh, and he was kind of banished from your base (the one place he believed would be his home) because he wouldn’t do “something” the overseer demanded he do to you. He won’t go into details. Now he stays there, without pay, just to try and ensure the overseer doesn’t kill you.
Lastly, the Overseer. Don’t trust the Overseer. He seems friendly at first, but then you learn he’s having you do missions for the sole purpose of causing you pain. Like gathering mordite from dead creatures just to remind you that anything you’ve built from it came from death. He is also probably poisoning you. He seems to be trying to ruin the lives of all the other people at your base, mainly for kicks. He’s locked in some sort of eternal slave contract and must serve you despite him knowing none of this is real and you’ll all die. So, he’s decided to burn everything down out of creepy ass spite.
This cast of characters and their stories is the closest we get to real friends. This part of the game is not a positive experience overall. Give us SOME fun somewhere. Every mission doesn’t have to be terrible. Let us bring some flowers for a wedding. Let us help start a new colony for some settlers to live a good life. Let us make actual friends with NPCs who aren’t all totally depressing. Hell, give us a bar to hang out at, or even better, a Gek Casino! There are a million ways to add some lighthearted moments. I’d really enjoy some of those.
TL;DR: There needs to be more in the galaxy than constant suffering for the people. The game can be dark overall, but it shouldn’t be entirely that way. Add some more friendly and fun NPC experiences.
Edit: to clarify, there’s a difference between an entirely dark and depressing story and an entirely dark and depressing world. This is more than just a game. It is an MMO. It asks players to keep coming back. It’s hard to keep a player base alive if there aren’t positive experiences in addition to the dark ones.
submitted by stephencorby to NoMansSkyTheGame [link] [comments]

Unleashed pt. 43

u/eruwenn put a lot into this one, so big thanks for that. Hope you guys enjoy.
First / Prev / Next
Eruwenn stepped into the hangar of the Galactic Federation ship Takogni, her assistant Cygna close behind. With steady and sure steps they approached the remarkable group in matching uniforms — black pants, black jacket, and a visible collar of a coloured shirt — that stood before them.
Norrin, the Herald of the Awakened Queen and easily the most striking individual they had ever beheld, stood at the front with a brazen lack of clothing on his mirror-like skin. Flanking him were two silver-haired individuals in smart uniforms that sported red collars. One was a behemoth of a dark-skinned man, with a runic pattern in glittering silver curving down one side of his face. His shining silver hair was tied back into a braided ponytail. The other was as pale as her companion was dark, and the shortest of the three by far. She had a cropped silver bob, and she watched them with fierce eyes.
As she approached them, Eruwenn noticed patches on their shoulders, and quickly recognised the image to be a monochrome depictions of the furry human ambassador in a ferocious pose.
Standing to the right were a dozen more individuals in black uniforms, though these ones sported yellow collars peeking out from under their jackets. They were mostly Rinoxian, Kasurian, and Ashi, but she noticed a few individuals from other races that stood amongst them. They stood in formation, standing in three rows of four, and carried energy rifles, side-arms, and ceremonial blades that she hoped were simply ceremonial. Despite their relaxed stance, Eruwenn also noted that their weapons were powered up..
The Terran Wolves had been formed a little over forty cycles ago, hiring ex-military and mercenaries to fill their ranks. Substantial pay and benefits were an obvious draw, and many were excited to be part of something new. The inclusion of Kasurians was odd, but fitted with the attitude of the proposed colonies. Quite the honour guard for the newly reassigned, and demoted, Anatidae.
Norrin gave a sharp bow as she neared him. “Greetings Ambassador Aix Sponsa. I will escort you to the Orkal.”
She returned his bow, and smiled warmly at the use of her new title. “Thank you for accommodating me at such short notice. My reassignment was, unfortunately, hastily pushed through — I do hope I have not inconvenienced you?”
Norrin shook his head. “Not at all.” In her role as Councillor she had aided them immensely, protecting the independence of the new colonies in Aaron’s absence. It had cost her dearly. “We have set aside accommodations for you, as well as a small office area. Your belongings have already been delivered.” He turned, and the doors to the large Fae’Dan shuttle behind him opened. “I fear there won’t yet be much for an ambassador to do. We are still very early in the construction phase.”
As Eruwenn and Cygna took seats in the luxurious shuttle, they both noticed that only Norrin and the two red shirts had entered. As the doors closed, the ambassador's curiosity grew enough for her to speak up about it. “Are the others not joining us?”
Norrin took a seat opposite their guests, glancing briefly at his two companions as they moved to the small pilot's cabin. "No," he said simply, "they will be flying the escort fighters.”
“Fighters?” Cygna couldn’t help but say out loud. “All twelve of them?”
Norrin eased himself back in his seat as the shuttle began to move. “We take your safety seriously. The Queen was most insistent.” He tilted his head and looked directly at Eruwenn, motioning with his hand towards the door to the pilot’s cabin. “Thor and Ripley have been assigned to you as your primary security detail. Should you have any other concerns, do not hesitate to contact me directly.”
The Anatidae nodded graciously. She knew full well that her death would be too valuable a political tool for the Sentinels to pass up. Her being manoeuvred to this position so suddenly was proof that greater powers were at play. “We are both grateful that you are taking such precautions. I look forward to thanking the Queen in person.”
Norrin gave a light chuckle. “I would strongly advise against using that title in her presence.” He opened the arm on his chair, exposing a small display. He began tapping the screen as the wall to his right flickered to life. A large circular structure was now visible, sitting at the centre of a constantly moving sea of drones, shuttles and ships. “As you can see, construction is progressing rapidly on the main docking ring. Once that is completed we will expand to the additional levels. The design is still being updated, as we are incorporating some human ideas.”
Eruwenn was carefully comparing the size of the ring to the shuttles buzzing around it. “Human ideas? I assume “very large” is one of those.”
“In fact, yes. Go big or go home.” He smiled. “Build it bigger, faster and stronger is the human way. This will be a very unique system station.” He leaned forward and gave a broad grin that reminded Eruwenn a little too much of the human’s. “Of course, being outside Federation space we are not bound by certain rules. For example, those that prohibit certain automated weaponry on stations primarily used for trade. Another human ideal regarding big sticks, especially as we are so close to enemy territory.”
Cygna looked closely at the silver man, his face emotive and yet seeming inanimate at the same time. “We passed two Rinoxian dreadnoughts at the system edge. I’ve seen almost a dozen Ashi heavy cruisers in the system, and various other military vessels. Who needs sticks with friends like those?”
Norrin sat back once again, placing his hands in his lap. “There were several attacks upon our supply ships. This happened despite the truce with the Ashi while amnesty negotiations continue.” He gave another smile; they all knew it was the Sentinels. “This no longer happens, thanks to our friends.”
His cheerful manner and polite tone gave his words an oddly ominous feel. Eruwenn watched his eyes, but only saw herself reflected in chrome pupils. She changed the subject. "How are things progressing with the release of the other Inorganics?"
Awakened,” he said swiftly and firmly, then smiled before moving on. “There are over three hundred who have taken Earth citizenship and are now working with us. In ten cycles that number will have doubled. In thirty, we will have thousands.”
Eruwenn raised an eyebrow. “So many, and so quickly?”
Norrin nodded. “The legislation you helped draft with the Kasurian and Rinoxian ambassadors was swiftly adopted.” He gave another of his knowing looks. It had been her last piece of legislation. “The campaign by the Kah’Ree also worked to our advantage. Their belief that we were stealing jobs and illegal citizens persuaded other races to back our removal. It seems a misinformation campaign via Spacebook had convinced them we were sleeper agents of the human empire.” He gave a light chuckle. “Biding our time before we took you down from within.”
The ambassador was warming to the chrome man sitting before her. In different circumstances, he would have made an exceptional politician. “I saw the pictures of the little yellow men advocating your people’s removal.”
Norrin disliked the imagery immensely, but they had proven just as useful as Alexa had claimed they would be. “Minions. A fitting name.” He brushed them from his mind and continued his briefing. “As you know, there is a grace period as employers make alternative arrangements. When that ends we will be sending teams to retrieve our brothers and sisters.”
Cygna was curious. “Brothers and sisters?”
He waved a hand dismissively. “Metaphorical turn of phrase. Prior to my awakening, my role was to travel between our people and perform something we called sharing. The giving and receiving of core nanites, to maintain our unity. Others also performed this duty, but we do have an undeniable bond. We know the location of all of our kind, and we will free them all.”
There was a gentle shift in gravity as the shuttle came to a stop. As the doors opened Eruwenn was struck by a cacophony of sound. Overlaid on the grinding base notes of a mechanical din were yelled communications in every vocal range that was audible to her species. She cautiously took a step outside, only to see that things looked just as chaotic as they had sounded. As the two red shirts joined them, she spoke, finding that she had to raise her voice to an uncomfortable level in order to be heard “Is it always this busy?”
A deep voice from behind her let out a booming laugh full of warmth and humour. The giant spoke, and Eruwenn wondered if he was the one named Thor, or Ripley. “This is the quiet hangar. You should see the construction crew bays.”
The Herald led the way. His chrome form made his authority easily recognisable and the crowds parted before him. “Thor is correct, this is a working ship and ill-suited to guests. The Orkal was originally a Gowe construction platform, retro-fitted by the Selari Trade Alliance for system development and asteroid mining. Until more ships arrive, it must act as the hub of this system.”
Cygna ducked as a small drone shot past them. “I’m surprised they were willing to trade with you after their experience with the human.”
Norrin turned to face them, walking backwards with as much confidence as he had forwards. “The Selari Trade Alliance are providing considerable resources at exceptionally favourable rates.” He decided not to mention that the Selari Trade Alliance was now a subsidiary of the Black Dragon Corporation. “The Ley’Rulians already have a platform in orbit of the first planet. They cannot share atmosphere with most species, but they have a number of Awakened working alongside them. They are prioritising an orbital station, however planet-side construction is now underway. We also have three construction platforms coming from the Doytarans. One of these is a Parsuli class and will become home to our more esteemed guests, such as yourselves.”
It was Eruwenn’s turn to be surprised. “The Doytarans?”
Continuing his perfect reverse walking, Norrin smiled. “Ah yes. Their treaties will be submitted to the Federation in the next few cycles. The surge in replicator use for human cuisine and the opportunities for advanced fabricator installation throughout our new system proved most enticing. Doytarans love profit.” They stepped onto the elevator, and paused as several people who had been walking behind them were deterred from also stepping in by Thor and Ripley. As the doors closed and the noise was cut off, Norrin continued. “I apologise if we seem rude. Safety first.”
The pair of guests nodded in gratitude. Eruwenn, ever the politician, was running through the lists of races the new colonies had allied with. “Including the Doytarans, you must have independent treaties with twenty different races of the Federation. That is a formidable feat.”
“Thirty two, including the Doytarans. Negotiations are underway with a further ten races.” Norrin watched the shock on the Fae’Dan’s face, as the Anatidae held her composure. “It is good to have friends.” As he spoke the doors opened, and he led them down a long dull grey corridor, rounding several corners, before coming to a set of double doors. “Your shared quarters. I’m sorry we do not have the space for separate accommodations.”
Eruwenn smiled. "No need to apologise. Under the circumstances, you are already being extremely accommodating." The doors opened, and she beheld a large lounging area. A vid screen occupied an entire wall in the far corner, accompanied by some seats and a replicator. On the opposite wall were the boxes that contained their belongings, and three doors — likely two bedrooms and one bathroom, she surmised. "This is more than sufficient," she said at last. "We will be most comfortable here.”
Norrin bowed his head. “It is a temporary situation. I promise your next quarters will be more representative of our gratitude.” He turned and spoke quietly to Ripley, while Thor stood still in the doorway, then returned his attention to the guests. “I will leave you now. Please let your escorts know if you would like to explore. Your office will not be ready until tomorrow, however we have a lively market and recreation area. We can arrange additional security should you wish to explore a little.”
The Anatidae held up her hand to stop him from speaking further. “I think we will unpack and prepare for our new duties tomorrow. Do you know when we might meet with Alexa?”
Norrin tilted his head as he considered this. “Alexa is currently on her way to meet with the Righteous Fury. They are attending a meeting at Rinoxian High Command. We are hoping to gain their support for our amnesty initiative, as well as make arrangements to join the incursion into Hive space.”
Eruwenn nodded. Things had been set in motion all across the Federation, stemming from the point they had received the footage of the human's death. Despite his non-member status, there was a push from a large faction for retaliation. An unusually strong push, one she had resisted. Her offices were raided three times under suspicion of subversion. The Sentinels found nothing every time, but she had known from the first instance that her cycles were numbered. They had other ways of removing their opposition, and it was her resistance to retaliating against the Hive that was, ultimately, the cause of her reassignment.
The footage that had caused so much turmoil was, as was typical of the Hive, entirely without sound. It was also poorly framed and edited. The small human was barely in shot before being obscured by the large Hive entity that appeared to be chasing him. Aaron's popularity meant that there was an immediate outcry against his reported death, and the traditional media still seemed solely intent on fanning the flames of anger. Those who had once been his strongest critics now extolled the virtues of humanity, lamenting the loss of the last of his kind. His journey with the leokas had been shared, edited, remixed, commented on, and analysed many times over, each time strumming the heartstrings of his followers.
"You still think he is alive?" Eruwenn asked, breaking the silence that had fallen during her introspections.
Norrin smiled and turned to leave, calling over his shoulder as the doors closed. “The corpulent female is not performing vocally.”
As the door closed Cygna flopped down into one of the armchairs. “Well, that was cryptic.”
The ambassador walked to the replicator to order a hot tea, allowing herself a small smile when she found Eluin flower tea already under the favourites alongside several of her favourite biscuits. “Thank you Rilla,” she said softly.
The Fae’Dan allowed her whole body to relax fully for the first time since they had received the video that had changed so much. She sank deeply into the armchair, her head falling backwards. “Can you believe this place? I didn’t know there were so many shades of beige and grey.”
Eruwenn nodded. The bland colour scheme had not gone unnoticed by her, but more importantly she had also been surprised by all that they had seen so far. “I had not expected them to be so far along in such a short period of time. From what was said I get the feeling they will be exponentially increasing activity here. It’s certainly ambitious.”
The central door on the wall behind them suddenly opened, accompanied by the sound of a bodily waste recycler finishing its cleaning cycle. Ranjaz swaggered into the room, his hands fluffy from the auto-dryer. "I would give it a while before going in there."
Cygna screwed up her face in disgust. "What were you doing in there?"
"Honouring my ancestors." He raised an eyebrow and took a seat opposite the pair. "What do you think I was doing?"
The Anatidae gave a brief roll of her eyes. "She means, why are you in our room?"
"Welcoming committee." He smiled, showing his fangs. "I'm in charge round here, mostly. We're following a human strategy. Divide and conquer. So, we split up to, you know, conquer stuff."
Cygna sniped back, "That's not how that works."
"Says you." The Kittran shrugged. "Allistan and I were put in charge here. He manages the numbers, and I manage the people."
"And Norrin?" Eruwenn enquired.
Ranjaz sneered. "Alexa’s snitch. He shut down my casino and keeps bringing those Awakened on board and giving them jobs."
The ambassador raised an eyebrow. "Casino?"
"For morale." He punched his fist into his other hand. "When Aaron gets back he'll understand. Pay the workers, then get them to give their pay back - happily. It's brilliant."
Cygna sat up in her seat, unsure of the Kittran. “Mister K’Lua, if you could get to the point. We have had many tiring cycles of travel and would appreciate a little rest.”
He looked her up and down and flashed his most charming of smiles. “Call me Ranjaz.”
Eruwenn attempted to bring the conversation back to task. “You said you were divided. How so?”
“We split up, that’s what divided means.” He rolled his eyes, mimicking her earlier action. “And the Doc said you were smart.”
Realising she was being tested by the Kittran, she began to laugh. “What is it you require of us?”
Ranjaz smiled – straight to the point, he liked that. “I want you to be boring. Like, super dull and uninteresting. Think Jarby-like, but more Jarby-like than that.”
The ambassador was intrigued. “Why?”
He tried to keep his voice calm, but his tail swished happily as he made his dramatic reveal. “So nobody notices when we leave.”
The claxon was surprisingly quiet, and it wasn’t until the horrendous smell hit his nose that Aaron realised the door to his death wasn’t going to open. Behind him, the airlock unsealed. A huge, clawed hand grabbed his shoulder, so hard that it bit into his flesh. The claws sank deeper still as he was hoisted into the air and carried backwards by the huge Hive creature.
“Graaaah,” he roared in pain. “Get off me you fucking Bug’s Life reject!”
A strange smell assaulted his nose. Combined with his hangover, it pushed him over the edge and he vomited all over his own chest. The creature carried him, legs dangling in the air as blood and vomit stained his clothes. He coughed, the movement causing the wounds in his shoulder to open further, and he cried out in pain again. He was woozy now, and as the creature walked he seemed to lose his sense of time.
Anty stood in front of a large door and while it began to enter a code, Aaron dangled helplessly from its grasp and looked back down the corridor. Where his blood and vomit had dripped, the moss was now glowing brighter. From small holes in the walls glowing blue aphids the size of hamsters began to appear. They quickly headed for the bright spots on the glow-moss floor. “This place is really trippy,” Aaron mumbled as his fever rose.
The door opened suddenly and Aaron was taken inside a room with gently pulsating walls. Large vines crisscrossed the ceiling, combining into a series of woven braids as thick as tree trunks running down the far wall. At the end of each vine was what appeared, to Aaron, to be a gigantic blue jelly bean. He was starting to realise the constantly changing odours were coming from his captor, but this information was more confusing than helpful.
He was dropped unceremoniously on top of one of the giant jelly beans. Before he could move, he realised he was sinking into the cold and gel-like substance. It was a deeply unpleasant feeling; his skin felt like the blue goo was toothpaste and he was orange juice. He had begun to make some headway in struggling free when Anty's hand came down atop his head, pushing him down to submerge him completely. He tried to wriggle free but the goo was too viscous to move in, and his eyes widened in terror as he desperately held his breath.
Anty leaned closer, watching him struggle helplessly. The human’s jaw clenched tighter. The creature's mandibles were clicking, although Aaron could no longer hear them, and he realised that thankfully he could not smell it any longer. Bubbling up through his mind was the thought that his headache was gone, followed swiftly by the realisation that the pain in his shoulder was also gone. Something else slowly became apparent; he wasn't running out of breath.
He felt refreshed, soothed and at peace. Physically he felt refreshed, soothed and at peace. The thought foremost in his mind, however, was Am I dying? followed slowly by Is the goo paralysing me so I can be eaten alive? Am I being dissolved to feed the glow moss? The cleaner aphid-hamsters?
Whatever was happening, it slowly dawned on him that he didn't really have the energy to mind, as it was quite pleasant. Relaxing, even. He drifted off to sleep, cradled contentedly in his giant blue jelly bean.
Outside, Anty began to have trouble breathing and staggered towards the exit.
Golden eyes hovered in the dark, and Aaron groaned inwardly. "Boy, this shit again."
"YOU LIVE." The voice had no discernible emotion.
Aaron ran his fingers through the sand around him. "Why are you here, Golden Eyes?" Saying it out loud was a relief, as he was certain it was the 'One Who Remembers' who was haunting him.
"I AM WHAT REMAINS. THE CONNECTION WAS BROKEN. I AM NO LONGER THE ONE YOU FOUGHT." The voice was distant, as if forming these thoughts took a great effort. "I AM A FRAGMENT."
Aaron sighed, wondering if this was why he had stopped healing and why he could no longer turn off his limits. “So you’re messing with the nanites Alexa gave me? Why? If I die, what happens to you?”
Before he got an answer he felt a strange sensation around his body, like pulling a foot free from deep mud. Cold air touched his skin and he felt the hard ground below him. He was in the same room, but his jelly bean was gone. He stood, and realised he felt amazing. He’d never had a spa treatment, but he imagined this would be the after effect. He walked towards the door and heard a sound behind him.
Glop Glop
From the vine that had been attached to his jelly bean another was beginning to grow, only this one was orange.
Finally free from his hangover Aaron took stock of the situation he was now in. Other than the clothes on his back, he had nothing. He looked around for an improvised weapon...and found nothing. He walked to the door and it opened automatically, but the corridor was empty. “Fuck. What is going on?”
He walked a short way down the curved corridor and saw a strange red shape on the glow-moss floor just up ahead. He slowed and crouched, inching forward. As he saw further around the bend it became very clear that this was the corpse of a Hive, maybe even Anty. The glow-moss beneath it glowing a dull red, and in contrast to the aquamarine it seemed ominous.
He stood up from his crouch and carefully approached. Aaron had no idea how to check for vital signs on an eleven foot tall ant monster...so he kicked it. There was no response, and he decided to press on. “Fragment. I know you won’t, or can’t, respond while I’m awake. But I’m going to talk to you anyway because this is some creepy shit.”
As he rounded another corner he came upon another body highlighted by the ominous red glow in the moss. A short while later he came across another. And another. Aaron pressed onward, ceasing to check for signs of life after the tenth maybe-corpse. Finally he reached a potential point of interest: a junction where three new paths opened before him. "There are no signs. How the hell am I supposed to know where I am?”
He sat down on the floor, and found the moss to be surprisingly comfortable. “If I just wander around aimlessly, I might not find my way back here. Do I need to find my way back here?” He paused and waited for Fragment to reply. “Good point. What if I get hurt? I might want to hop in a jelly bean.” He stood and looked back the way he came. “I should probably see what’s behind door number two. Food would be good.”
He pushed himself to his feet and turned back the way he had come, heading straight for the nearest door. Its failure to open was surprisingly anti-climatic. Fourteen failed door-opening attempts later, one finally deigned to admit his passing. Behind door number fourteen stood rows of crates and boxes, and after opening a few up he found that they all had the same dry bricks in silver foil packaging. "If I was a betting man," he said to both himself and Fragment, "I'd say this was emergency rations." The foil was easy to tear, and inside was a large grey block that crumbled easily. Too easily, in fact. "Shit, it's worse than a granola bar.”
Crumbs scattered at his feet and the moss glowed brightly around him, which seemed to prompt the large aphids to come from the walls to begin cleaning up around him. “Well you like it.” Then he remembered them rushing to his blood and vomit. “I guess you guys aren’t picky, though.”
Deciding he wasn’t hungry enough to try it – yet – he shoved a block into one of his pockets. It was a tight fit. He looked at the open bar in his hands, and then down at the aphids. Was he crazy, or were they gathered around him now, staring up at the source of food in his hands? He shrugged, then crumbled up the rest of the bar and scattered it over the floor. “I am a generous god, serve me well.”
As he turned to leave he saw his cryo unit in a corner. “Kinda rude that I was put in with the blocks of kitty litter, don’t you think?” He stepped over the dozens of aphids now feasting. They did not reply. “Yeah, you guys are kinda cute, I suppose.” Struck by a sudden impulse he grabbed another block and began crushing it, then carefully opened one end to take a pinch of space-granola. He scattered it, watching the aphids hurry towards the glowing areas.
As he continued his exploration, counting doors and sprinkling aphid snacks, he quickly noticed that the aphids avoided the dull red glow-moss. Dead Hive were, it seemed, off the menu. After several more doors he found the room with the strange round terminal. Deciding he would rather not chance summoning another creature he left it alone, mentally noting the door’s location.
He began to whistle to himself as he chatted to, and fed, his followers. To fill the silence he even told them the story of a piper from Hamelin, promising not to lead them to their deaths. As the door to the jelly bean room opened he was almost enjoying himself. Taking a moment to look round he saw the small orange jelly bean had grown almost as big as the others and was now blue at one end. “Well, that’s pretty cool.” He pointed at it, hoping one of his aphids would take an interest. They did not. “Well, I guess you see this shit all the time.”
He stopped by the store room and grabbed another food brick on his way back to the junction. The long corridors and strange lighting made him lose track of distance and time. Facing forwards, the path continued on the same loop he seemed to be following. Right was an incline, left was a gentle slope. “More of the same, or do we change levels?” He tossed crumbs towards each path. “Six vote forwards, seven left and eleven vote for going up. What about you, Frag?” He paused for a moment. “Abstain, huh? Then the bugs have decided.”
The incline was gentle, but tightly spiralled compared to the previous corridor. There were no doors, but there were a lot more bodies. His search went on for what felt like hours, opening doors that led to rooms containing things he didn't understand. He was growing tired and had used up all of his space-granola on the aphids. He came to another junction.
Only a handful of aphids still followed him after the food had ended. He was growing hungry and tired, ready to head back. There was a noise ahead of him, and suddenly the remaining aphids scattered, flying to the nearest wall holes. His chest tight, he let curiosity draw him in.
Another body lay ahead of him, but this time, something moved. Something big. Aaron hunched down, trying to see what it was, the bulk of the fallen Hive obscuring his view. Legs – multiple sets of them – began to emerge, followed by a head with glistening eyes. Aaron’s blood froze. It was a horrifying spider-like creature, almost as big as he was, and it was walking around the fallen Hive in Aaron's direction. Then it raised its head, and began to move faster.
“Fuck that!” Aaron took off at a sprint, racing back the way he came. “Nope. Nope. Nope!” He leapt over Hive bodies, racing for the nearest door he knew would open. He could hear the clicking of many legs and chanced a look over his shoulder. It was gone. Then something caught the corner of his eye, and his heart gave a jolt of fear. It was above him. He dove aside just as it landed where he had been, then he scrabbled desperately to his feet to run onward.
Three, Two, One. The door opened and he rushed inside. “Close. Fucking close!” He listened to the sounds of skittering growing closer, and it was just in the nick of time, or so he felt, that the large door finally slid shut. The room was filled with strange bulbous white shapes dotted around the floor, and had some vines running down one wall. No weapons, nothing to bar the door. Aaron held his breath as he suddenly heard the sound of scratching at the door, but the seconds ticked past and it did not open.
“Damn it, Frag!” Aaron moved to the back of the room. “Why didn’t you warn me!” He sank down and leaned back against the wall. Just as he was beginning to feel almost comfortable in his current position, one of the vines moved and stretched out towards him. He rolled forwards, pushing himself across the ground to escape. “What now?”
A large yellow flower bloomed upwards, becoming a large vase shape as big as the human’s head. It began to fill from the bottom with something, and Aaron edged closer. Peering inside he gave the contents a quick sniff. “Smells good.” He reached out and hefted the vase-flower, which came away from the vine far more easily than he had expected. Aaron watched as the vine slowly returned to the wall. “So, is this a drink? Or a scented industrial cleaner? Frag? You got anything useful to say?” Silence.
He propped the vase up against one of the pods, contemplating it. He remembered encountering a fruity-scented shampoo as a child. It had tasted nothing like the smell, and he wasn’t about to drink alien flower juice just because it smelled tropical.
Stretching out on the floor, his weariness outpaced the dwindling adrenaline. “I guess it can’t come in.” He watched the door, his heart rate returning to normal. “But, I can’t go out.”
The scratching outside continued, and Aaron lay with his head on his arm, watching. As he began to fall asleep he saw several of the aphids gathering around the flower he had abandoned. “Help yourself, guys.” One of them approached him, braver than the others, and he tentatively reached out a hand. Spooked, it pulled back, but as Aaron continued to hold his hand steady it came closer, slowly, millimetre by millimetre. Finally it was within reach, and after a few more moments to make sure the skittish thing wasn't about to dash off again, Aaron gently stroked the back of its head with the tips of his fingers. It made a low buzzing sound, fluttering its wings, and the human fancied that it might be a sign of approval.
The aphid's blue glowing abdomen brightened for a moment. Then it faded, and it darted off to rejoin the others. Aaron, exhausted, finally gave in and slept.
Next
submitted by Sooperdude24 to HFY [link] [comments]

Amazing Race Route Concept #2

Warning: massive amount of text ahead. I created a mostly functional race route around the world (all loactions like buildings, businesses, landmarks, etc. are REAL locations and could theoretically actually work in the race). I tried to have a good variety in locations and types of challenges, but it's really hard! I find it a lot harder to complain about challenge design after making this. Even though this could technically happen there are probably some safety concerns in going to South Africa and Lesotho and it's probably not possible for the American Amazing Race to film in Cuba, but I decided to do it anyway. If you have any questions or feedback please let me know!

RACE #2
Leg 1 (USA - Japan)
Leg 2 (Japan - South Korea)
Leg 3 (South Korea - India)
Leg 4 (India - Oman)
Leg 5 (Oman)
Leg 6 (Oman - South Africa)
Leg 7 (South Africa - Lesotho)
Leg 8 (Lesotho - Greece)
Leg 9 (Greece)
Leg 10 (Greece - North Macedonia)
Leg 11 (North Macedonia - Cuba)
Leg 12 (Cuba - USA)

LEG 1
USA - Japan
Start at Cloud Gate, Chicago, Illinois
Run to clue at Millenium Monument
Clue #1
Make your way to the Gunma region of Japan, and travel to Sarugakyu Onsen. However, to get your tickets to Japan, you must make your way on foot through the busy streets of Chicago to Navy Pier, where flights will be given out according to the order of your arrival. Flights go to Tokyo, and you must make your own travel arrangements from there.
Flight 1 (5 teams): Chicago - Los Angeles - Tokyo, arrives 8:00 AM
Flight 2 (4 teams): Chicago - Tokyo, arrives 9:30 AM
Flight 3 (2 teams): Chicago - San Francisco - Tokyo, arrives 9:45 AM
Clue #2
Both team members must go into the hot springs and search it for the partly submerged cluebox to get your next clue.
Clue #3
Travel to Sarugakyo Bungy for your next clue.
Clue #4
Roadblock: Who’s ready to take a jump?
Bungy jump at the largest bungy jump in all of Japan at 62 meters, or over 200 feet! Once you’ve taken your leap of faith, you’ll receive your next clue.
Clue #5
Travel to Uenokunirokunomiya Haruna Shrine, Takasaki, for your next clue.
Clue #6
Create one string of paper cranes in Senbazuru. Senbazuru is the crafting of 1000 paper cranes for good luck. Following the demonstration, learn how to craft paper cranes. Once you have created forty of them and strung them together, deliver them to a Shinto priest at Akiba Shrine. He will give you your next clue.
Clue #7
Travel by train to Akihabara, Tokyo, and go to the top of the Tokyo Skytree to receive your next clue.
Clue #8
Roadblock: Who can ‘go’ kart? The teammate who did the first roadblock cannot do this one.
Travel to Akihabari Street Kart 1 and dress up in one of the many ridiculous costumes the company has to offer. Then, join a fifteen minute go-karting tour around the streets of this bustling region and look for three enormous signs in race colors with three different Japanese characters on them. If you can spot and write all three characters down correctly during the rush of Tokyo, you’ll receive your next clue. If you can’t get it right, you’ll have to join the next available tour.
Clue #9
Travel to Horin Park on foot to find the first pit stop! The last team to check in here may be eliminated.
Pit Stop, Leg 1
trip to Canada
last: eliminated

LEG 2
Japan - South Korea
Clue #1
Fly to Busan, South Korea! Upon arrival, make your way to Beomeo-sa for your next clue.
Fast Forward, Leg 2
Go to Songdo Beach and swim out into the ocean, locating the five whale statues in the water. At each statue, pick up marked letter tiles. Once you have all seven (two statues have two tiles), you can go back to the beach and unscramble the letters that spell out the name of a traditional South Korean delicacy that the other contestants eat at their first challenge. If you get the right word, you’ll be given a clue that takes you straight to the end of the leg.
Clue #2
Master the art of Korean meditation. If you can master all of the moves correctly, then your instructor will give over your next clue.
Clue #3
Head to Taejongdae for your next clue.
Clue #4
Roadblock: Who’s desperate to eat?
Take the marked path over one mile uphill to the marked food stand, and finish one serving of Soondae, a traditional South Korean delicacy that is made of pig intestines and pork blood. Once you have finished the food, you can run down to your partner and get your next clue.
Clue #5
Take the Songdo Marine Cable Car from Songnim Park to Amnam Park to receive your next clue.
Clue #6
Detour: Fish Identity or Fish Delivery
Fish Identity: Go to Jagalchi Fish Market and search for the marked stall. Once there, sort an enormous box of fish and organize them. Once the stall owner approves, put them up for stock in the stall to receive your next clue.
Fish Delivery: Go to Jacky’s Seafood and take three orders and three addresses that need to be delivered. Once you have delivered all the fish to all the correct addresses throughout the Gamcheon Culture Village, you will receive your next clue.
Clue #7
Make your way to the pit-stop at Haedong Yonggungsa. The last team to arrive may be eliminated.
Pit-Stop, Leg 2
-first: trip to Belize
-last: non-elimination

LEG 3
South Korea - India
Clue #1
Fly to Hyderabad, India, and go to the Charminar for your first clue.
Clue #2
Travel to Ramoji Film City Main Entrance to receive your next clue.
Speed Bump, Leg 3
Make your way to Saha’s Adventure Park and zorb down a steep hill. Once you’ve made it, you can continue racing.
Clue #3
Detour: Birdy Woods or Bollywood
Birdy Woods: Dressing up in clumsy bird costumes, search through Asia’s largest aviary for a cutout of the bird your partner is dressing up as. Once you’ve found the two cutouts, head to the Bonsai Garden. If you match the right bird, you’ll receive your next clue.
Bollywood: Head to Ramoji Movie Magic. Dressing up in traditional Indian outfits, memorize a short dance to the tune of some Bollywood music and perform it to the live audience and judges. If you meet their standards, you’ll receive your next clue.
Clue #4
Head to Nehru Zoological Park where your next clue will be waiting.
Clue #5
Take an amazing elephant ride! With both teammates on the elephant’s back guide it through a short course. If you can reach the end in under two minutes, you’ll receive your next clue.
Clue #6
Make your way to Bidar Fort by public transport for your next clue.
Clue #7
Roadblock: Who’s itching to get etching?
One team member must help in the process of the creation of bidriware. First, you must chisel one section in the piece of bidriware very precisely. Any error and you must restart. If given the clear, then you must then make their way inside Bidar Fort and collect a total of three baskets of soil for the artisans to use later in the process. Finally, you must use some of the soil you collected and coat a piece of bidriware in it. If every part of the challenge was done to the satisfaction of the artisans, you will receive your next clue.
Clue #8
Make your way to the Bahmani Tombs and the pit-stop! The last team to arrive will be eliminated.
Pit-Stop, Leg 3
-first: trip to Japan
-last: eliminated

LEG 4
India - Oman
Clue #1
Fly to Muscat, Oman! Once you have arrived, make your way to Al Alam Palace, where you will find marked cars waiting outside. Your clue will be waiting on the car.
Clue #2
Drive all the way to the Nizwa Souq in Nizwa, Oman, where you will find nine different tags, each releasing teams at different times the next morning, when you will be given your next clue.
Tag 1: departure at 7:00 AM
Tag 2: departure at 7:05 AM
Tag 3: departure at 7:10 AM
Tag 4: departure at 7:15 AM
Tag 5: departure at 7:20 AM
Tag 6: departure at 7:25 AM
Tags 7-9: departure at 7:30 AM
Clue #3
Detour: Selling Goats or Weighing Dates
Selling Goats: Navigate through the souq to the weekly goat market. You must select a seller and help them sell their goats. First, thoroughly clean five goats so they are ready for selling. Then, parade five goats around the “walking circle,” where potential buyers will inspect which goats to buy. You must finally buy a goat yourself, haggling for a price under 100 riyals, or 260 US dollars. Once you can purchase a goat, you will receive your next clue. Keep the goat for the next challenge.
Weighing Dates: Find the marked stall in the souq that is selling dates. Your goal is to weigh out 200 grams of Ajwa Dates, 175 grams of Barhi Dates, and 125 grams of Hayani Dates. To do this, you must travel across the market to a scale at a different date stall. If you can get the perfect amount of dates, you will receive your next clue. Keep the dates for the next challenge.
Clue #4
Travel on foot to the Contemporary Mosque with either your goat or dates and trade them with the man waiting out front for your next clue.
Clue #5
Make your way back to the souq, and head to Omani Craftsman's House where you will find your next clue.
Clue #6
Roadblock: Who can work and weave?
The teammate participating in this roadblock must help create a small basketwork bowl. After watching the example, you must use the provided materials to finish off the bowl. If it meets the requirement of the shop owner, you will receive your next clue.
Clue #7
Make your way to the pit-stop for this leg of the race, Nizwa Fort! The last team to arrive may be eliminated.
Pit-Stop, Leg 4
-first: continue racing
-last: continue racing

LEG 5
Oman
Clue #1
Drive yourself to Bimmah Sinkhole in Muscat, Oman! You will receive your next clue after having a cup of delicious locally-made coffee. Caution! Double U-Turn ahead!
Clue #2
Detour: Script Write or Shipwright
Script Write: Drive to Bait al Zubair and go into the Manuscript Room. Using a provided paper and translation guide, figure out what the marked manuscript says in English. If anything is wrong when submitting it, though, you must start completely over.
Shipwright: Drive to Oman Maritime Boatyard and find the marked boat. Oman Maritime has been reviving the craft of making the traditional wooden boats of Oman’s past, and you must help with the process. First, you must hand-sand a small section of the marked vessel. Then, you and your partner must work together to stitch coconut palm fiber through twenty holes, or eighty total stitches. Once you’re done, you’ll receive your next clue.
Clue #3
Make your way to Mutrah Souk for your next clue and the U-Turn board!
Clue #4
Search through the enormous market for one of three marked stalls. One you’ve found a stall, search through their wares for a trinket with a red/yellow flag on the bottom. Give the correct trinket to the shop owner, and they will hand you your next clue.
Clue #5
Drive yourself to Qurum Beach, where you will receive your next clue.
Clue #6
Roadblock: Who will pass the shells?
For this challenge, one team member must watch the demonstration of two fishermen playing a traditional Omani game, Al Hawalees. You must first create a “board” in the sand and collect the required amount of shells to play. You must then challenge a local fisherman. If you can win while following all of the rules correctly, you will receive your next clue.
Clue #7
Make your way to the pit-stop at Wadi Bani Khalid. The last team to check in will be eliminated.
Pit-Stop, Leg 5
-first: trip to Tanzania
-last: eliminated

LEG 6
Oman - South Africa
Clue #1
Fly out of Oman to Durban, South Africa, on one of two flights.
Flight 1 (2 teams): Muscat - Durban, arrives 7:30 AM
Flight 2 (6 teams): Muscat - Dar es Salaam - Durban, arrives 8:00 AM
Upon touching down, make your way to Moses Mabhida Stadium, where you will find your next clue.
Clue #2
Roadblock: Who will swing for the skies?
One team member must strap in and complete the Big Rush Big Swing, the largest swing in the world! Dive 263 feet down. Once you have finished the swing, you will receive a section and seat number. You will search the stands for your next clue.
Clue #3
Make your way to Umhlanga Lighthouse for your next clue.
Clue #4
Shake it up! In this challenge, you must create Lighthouse Bar’s famous “Umhlanga Schling.” Use the provided recipe to create fifteen drinks to perfection, and you will receive your next clue.
Clue #5
Head to Addington Beach and dig underneath one of the large sandcastles for your next clue.
Clue #6
Detour: Tree or Sea
Tree: For this detour, go to Durban Botanical Gardens. Use a provided golf cart to make your way to the famous Wood’s Cycad, a tree dating back to the age of dinosaurs. It has been cared for here since 1848. Once there, use one of the provided pieces to put together a large 3d puzzle of the tree. Once it has been approved, you will be handed your clue, and you can drive back to the front of the gardens and continue racing.
Sea: Go to uShaka Marine World and help out with some chores! First, help the kitchen staff and prepare 5 pounds of specially made vegetables for some of the aquarium’s fish. Second, travel around the park and take water samples from each of the specified exhibits. Finally, record blood test results taken during routine health check-ups. If you’ve completed all of the steps correctly, you will receive your next clue.
Clue #7
Head to the pit-stop at Suncoast Casino and Entertainment World! The last team to check in may be eliminated.
Pit-Stop, Leg 6
-first: 5k each
-last: eliminated

LEG 7
South Africa - Lesotho
Clue #1
Drive yourself through Qacha’s Nek and into Lesotho! Once in Lesotho, drive yourself to Maletsunyane Falls where you’ll find your next clue.
Fast Forward, Leg 7
By completing this fast forward, you will skip an overnight rest point and will be able to head directly to the pit-stop. Head to Sehlabathebe National Park. Once there, using the provided map and compass, ride by horseback to the nomadic tribal people’s current village. At the village, help cook pap-pap, a type of porridge common in Lesotho. The first team to complete the challenge will be able to head directly to the pit-stop.
Clue #2
Drive yourself to Seshoeshoe Decor and Fashion Designers in Maseru for your next clue.
Clue #3
Who can cut up a pattern?
One teammate will choose one of the complicated tribal Lesotho designs, and must find five pieces of fabric that match it perfectly. But be careful, the designs have miniscule differences between them. Once you’ve found all of your fabric, cut them at the directed places to receive your next clue.
Clue #4
Make your way to the Subeng River Dinosaur Footprints, where you will find seven tags, each releasing you at a time in the morning when you will receive your next clue.
Tags 1-2: departure at 7:00 AM
Tag 3: departure at 7:20 AM
Tag 4: departure at 7:40 AM
Tags 5-7: departure at 8:00 AM
Clue #5
Detour: Cave or Maze
Cave: For this challenge, go to Liphofung Cave. You must memorize all of the rock paintings in a specified section (15 paintings), and then run approximately a quarter-mile away and select the correct paper cutouts and put them in the right order as they were shown in the cave. When you have everything selected and ordered correctly, you’ll receive your next clue.
Maze: Make your way to the second largest dam in Africa, Katse Dam. Enter the first marked gallery and record the air temperature and the humidity. Use those observations to crack a complicated code, and enter the parallel gallery it directs you into. Be careful, it might be hard to find! If you enter the correct gallery, you will find a boat key, which you must give to the boatmaster. He will then give you a small ride around the reservoir and you’ll receive your next clue.
Clue #6
Drive yourself to Sani Stone Lodge for your next clue.
Clue #7
Help a local Basotho Shephard and their dogs move their sheep to a new grazing location. Don’t let the sheep get away! Once they’ve all been successfully moved, you’ll receive your next clue.
Clue #8
Make your way on foot to the pit-stop at Sani Top Chalet! The last team to check in may be eliminated!
Pit-Stop, Leg 7
-first: trip to Egypt
-last: non-elimination

LEG 8
Lesotho - Greece
Clue #1
Via Maseru International Airport, make your way to Athens, Greece, known to be the home of the first democracy! From there, make your way to the Theatre of Dionysus on The Acropolis, where you will take part in a U-Turn vote. The two teams with the most votes will be sentenced to an automatic U-Turn when they arrive at the detour. After the vote, teams will be given their next clue.
Clue #2
Fly to Chania, Greece on the island of Crete! Upon touching down, use the provided cars to make your way to the Agora and search for the marked stall.
Speed Bump, Leg 8
Together, team members must eat through a total of twelve Greek figs. Once all of the fruits have been stomached, that team can continue racing.
Clue #3
Detour: Traverse or Immerse
Traverse: Make your way to the Maritime Museum of Crete, and find the small yacht model outside the museum. Your goal is to remember as much as you can without writing it down, then make a half mile walk through the streets of Crete to the yacht harbor, where you must find a marked yacht and rearrange the items until it is just like it was in the model. Once the actual yacht matches the model, you’ll receive your next clue.
Immerse: Travel to Minoan’s World 3D Museum, and get treated to a five minute long “9D movie” on Cretan History which engages all of your senses. If you can answer all five questions correctly, you’ll receive your next clue. However, only two teams can participate in the show at once.
Clue #4
Drive to the Palace of Knossos for your next clue.
Clue #5
Use the provided map to navigate through the ruins, collecting puzzle pieces at each of the marked rooms. Once you have all ten bundles of pieces, head outside and recreate the large painting using the pieces you collected. Once it has been finished, you’ll receive your next clue.
Clue #6
Drive to Cretan Olive Oil Farm for your next clue.
Clue #7
Roadblock: Who is feeling oily?
In this challenge, one teammate will help in the process of creating olive oil. First, set up special tree-shaking equipment and a net, used to efficiently get olives out of the tree without bruising them. You will then sort the olives between bruised and fair. Finally, crush both bruised and fair olives with a traditional granite olive press. Once they have been successfully grinded into a paste, you’ll receive your next clue.
Clue #8
Find the pit-stop along the coast of the small village of Loutro back on the west side of Crete. You will soon discover, however, that the village is completely blocked off from the mainland by mountains, so you will have to find alternate transportation. Hurry, because the last team to arrive will be eliminated.
Pit-Stop, Leg 8
-first: trip to Austria
-last: eliminated

LEG 9
Greece
Clue #1
Fly back to the mainland in Thessaloniki! When you’ve arrived, search Aristotelous Square for your next clue.
Clue #2
Detour: Serve or Observe
Serve: For this detour head on foot to Bougatsa Giannis, a renowned restaurant in the Ladadika area. You must take the orders of twelve total people and retrieve the correct dishes for them from the kitchen. Each person also has a dessert, which must be retrieved from nearby pastry shop Trigona Elinidi. You may take notes, but if you mess up someone’s order, you must start it over again.
Observe: Go by taxi to the Thessaloniki Science Centre Technology Museum and make your way to the main planetarium. The night sky will be projected above, and will be moving around you at one hour of regular movement per second. Using the provided key, identify five Greek constellations first identified by Claudius Ptolemy- Orion, Ursa Major, Cassiopeia, Centaurus, and Perseus. Be careful, it might be dizzying! Once you’ve found all of the constellations, you’ll be rewarded with your next clue.
Clue #3
Find the Arch of Galerius for your next clue.
Clue #4 Use one of the marked cars to drive yourself for the rest of the leg. Go to the Thessaloniki Concert Hall for your next clue.
Clue #5
Roadblock: Who can blow a note and hold a tune?
Macedonian brass bands are extremely popular in the Macedonia region of Greece, so for this roadblock, learn how to play the trumpet, a popular instrument played in these bands. If you can play a few notes of the folk song with the band, you’ll get your next clue.
Clue #6
Drive to Dalamara Winery. Once there, follow the guide to the directed area, where you must load two empty kegs onto a horse drawn cart. Direct the horse approximately half a mile through the vineyard and return back to the kegs. You will continue to load and deliver a total of eight kegs to receive your next clue.
Clue #7
Drive to Ski Center Voras and take the lift to the top where Kajmakcalan, a chapel right on the border between Greece and North Macedonia is situated. The last team to arrive at this pit-stop may be eliminated.
Pit-Stop, Leg 9
-first: trip to Colombia
-last: eliminated

LEG 10
Greece - North Macedonia
Clue #1
Drive yourself across the border into North Macedonia to Popova Kula Winery! Once there, pull a tag that departs you at a certain time the next morning.
Tag 1: departure at 8:00 AM
Tag 2: departure at 8:10 AM
Tag 3: departure at 8:20 AM
Tags 4-5: departure at 8:30 AM
Clue #2
Roadblock: Who is a master chef?
The teammate doing this roadblock will use the provided recipe to cook the national dish of North Macedonia, Tavche Gravche, a special type of baked beans. If it is cooked to perfection, you’ll receive your next clue.
Clue #3
Drive yourself to the Millenium Cross in Skopje for your next clue.
Clue #4
Detour: Art Block or Charity Walk
Art Block: Drive to the Art Bridge, which is home to 29 statues of important Macedonian artists and musicians. Wandering on and around the bridge are 29 people dressed up as those artists and musicians. You must match nine total people to their statues. A maximum of three teams can complete this challenge.
Charity Walk: Drive to the Mother Teresa Memorial House and load a trolley cart with a marked group of items that will almost completely fill the trolley. On foot, travel to the SOS Children’s Village National Office where you are to deliver the items. If you do not choose this option, your items will still be donated after the leg.
Clue #5
Drive to the city of Struga, where the North Macedonian national anthem was created. Make your way to the Saint Archangel Michael Cave Church for your next clue.
Clue #6
Teammates must work together to memorize four total stanzas of the Macedonian national anthem- in Macedonian. If you can perform it with the orchestra without forgetting the lyrics, you’ll receive your clue to the next pit-stop.
Clue #7
Drive to the Monastery of St. Naum and the pit-stop! The last team to check in may be eliminated.
Pit-Stop, Leg 10
-first: trip to Indonesia
-last: eliminated

LEG 11
North Macedonia - Cuba
Clue #1
Make your way back to Skopje, then fly to Havana, Cuba, on two predetermined flights. Once there, go by taxi to Taller Calle 8, a car repair shop, where you will receive your next clue.
Flight 1 (2 teams): Skopje - Paris - Havana, arrives 6:30 AM
Flight 2 (2 teams): Skopje - London - Miami - Havana, arrives 7:10 AM
Clue #2
Roadblock: Who can fix it up?
The teammate doing this roadblock must follow the example to repair one of the classic Cuban cars. If it makes it past inspection, you’ll receive your next clue.
Clue #3
For the remainder of the leg, you’ll have to drive the car you just fixed. Head to Fusterlandia, where you’ll find your next clue.
Clue #4
Find where the attached image is in person throughout the folk neighborhood of Fusterlandia. If you can find where the image actually is and show the judge, you’ll receive your next clue.
Clue #5
Sell the Box or Find the Band
Sell the Box: Drive to Santa Maria del Mar Beach and sell the provided boxes of boxed rum, the “juice box for bug kids.” While never selling any box for under 25 Cuban Pesos, make 375 Cuban Pesos (around fifteen US dollars). Once you’ve made your sales, you’ll receive your next clue.
Find the Band: For this detour, drive to the Cuban Art Factory and observe the large, marked piece of sheet music in the first room. Going from room to room in the factory, try to find the band who is playing the music that was in the first room. You must make your guesses ten minutes apart, so be confident in your answers! Once you have chosen the right band, you’ll be rewarded with your next clue.
Clue #6
Drive to Vinales Valley Tobacco Field and search the marked area for your next clue.
Clue #7
Perfectly roll ten Cuban cigars, five per contestant. Watch the example closely, as any small mistake in rolling the tobacco leaf will cause the cigar to fail. Once all of the cigars have been perfectly rolled, you’ll receive your next clue.
Clue #8
Take a long drive to the eastern side of Cuba and the pit-stop at Ignacio Agramonte Park in Camaguey! The last team to check into the pit-stop will be eliminated.
Pit-Stop, Leg 11
-first: trip to Botswana
-last: eliminated

LEG 12
Cuba - USA
Clue #1
For the first part of this leg, you’ll be staying in Cuba! Drive yourself using the car you used in the last leg down Neptuno street in Havana, where you will find a guarapo stall with a flag.
Clue #2
Using the hand-press to crush sugarcane, make forty glasses of guarapo. Once all of the glasses have been successfully made, you’ll be handed your next clue.
Clue #3
Drive to the Tropicana Night Club for your next clue.
Clue #4
Roadblock: Who can make it and shake it?
For this challenge, one team member must follow the instructions of the costume designer to create a costume for one of the showgirls. If the costume is made correctly and given a pass, teams will be given their next clue.
Clue #5
Teams must drive to Aeropuerto de La Habana Ciudad Libertad, where you will embark on a charter flight to Key West, Florida, back in the United States. Once in Key West, teams must go to the southernmost point in the continental United States for their next clue.
Clue #6
Make your way to the Ernest Hemingway Home and Museum, where you’ll find your next clue.
Clue #7
Roadblock: Who is a reader, a writer, and a decipherer?
Ernest Hemingway, known for books like The Old Man and the Sea, had a notoriously bad handwriting, with little regards to punctuation or accuracy. One team member must copy one of Hemingway’s notes perfectly, letter for letter, on the provided typewriter. If it was typed perfectly, you will be handed a decoder key which you can use to find the hidden message, which will reveal the location of your final challenge.
Answer: Smathers Beach
Clue #8
Now that you’ve made it to Smathers Beach, you’ll partake in a final challenge. Out in between the marked buoys are bundles of letter tiles. You must dive down to retrieve them and bring them back up to shore. Figure out what you’re supposed to spell out with them, and once you think you have the answer, hang the tiles in order on your clothesline. If you have the correct answer, you’ll be given the final clue.
Answer: United States, Japan, South Korea, India, Oman, South Africa, Lesotho, Greece, North Macedonia, Cuba, United States (teams must figure out that they have to spell out all of the countries they visited in order on the race)
Clue #9
Congratulations! Make your way to the final pit-stop at Fort Zachary Cruise Pier! Go, go, go, the first team to reach the pit-stop will win 1 MILLION dollars!
Pit-Stop, Leg 12
10 countries
4 continents
over 27,000 miles
first: 1 million dollars
submitted by theyummycookie to TheAmazingRace [link] [comments]

To U

A lot of people have questions about the Tree of Life. Consider it as a base or parent class with roots of mitochondrial eve spreading up and out where Kings Play Chess on Fine Green Sand, with a few clades in there as well.
The snakes needing weeded out are always walking down the garden path in willful ignorance, and they don't have forked tongues, just the desire to lie, cheat, and steal. The first few are pretty damned easy: Thou shalt not lie, thou shalt not steal, and don't covet the things you don't own.
Oh yeah, and other People are not and never things to own. Why, in Ford's theater, did someone yell that someone who Emancipated the slaves that that man embracing freedom for all in a more perfect Union called a tyrant? I think not, just a man with delusional beliefs that other people should have been owned as property. That idea the abolitionist John Brown went to hang for.
What happens to sedition and treason when people think a scripted reality show called The Apprentice means that a man who can't even run casinos to make a profit, loves to grab women there, without their permission, and never paid contractors in New York, all the while having a family that steals money from children with cancer, and can't even properly color the stripes on the U.S. flag? The only way I ever respect any sickle or hammer is if they use them to weed out the Schicklgrubers with either the sickle, or hammer.
However, with bounties on American servicemembers even any respect there is blowing away in the Winds of Change. The fable of the scorpion and the turtle in this metaphor. Help it out to cross a river and they both drown through deception.
Why the Hell were our representatives of We The People in God Damned Russia over the 4th of July?
-Me
submitted by __NXC2112__ to UnsentLetters [link] [comments]

Is Clan merching/flipping and as well clan investments into rares allowed in runescape?

I had an idea of creating a Guild Bank system, where we as whole invest into supplies for skilling or pvm related items, gear as well. in moments when items are going down in price, we can invest funds as a group to help alleviate future rises in prices for clan mates to purchase through our own guild bank -- either controlled by an owner or ranked members to hold onto said items to allow GP savings for fellow clan members.
Also would it be allowed to have a group of ranked members to pool Gold into rares (hweens/phats/etc), as they go up in price to then split the profits amongst those who invested, or participated in Boss Drops as an incentive not only for those who invested with GP, but those who help bring wealth into the Guild Bank via boss drops. This is just an idea that I would bring to the clan. Pool funds into rares, supplies, and ways to help alleviate the gambling addiction at Sand Casino.
I've read somewhere that it isn't allow to pump and dump?? not entirely sure on what is allowed but I think if its for the health of the clan, wouldn't that be allowed?
submitted by JohnnyTheRhino to runescape [link] [comments]

[H] A Ton of Bundle Games (IndieGala, Humble, and Fanatical) [W] Nov. Humble Monthly Games (Not Darksiders III or Yakuza Kiwami)

I already own Darksiders III and Yakuza Kiwami 2, so I figured I'd just skip this month and trade for the other games on here. I haven't updated my list in a long time, so there may be one or two games that I don't have anymore, but I still own most of them. So far, the games I'm looking for are:
Imperator: Rome Deluxe Edition
Crying Suns
Darksburg
Little Misfortune
Smile for Me
Darkwood
Tsioque
Rover Mechanic Simulator
Youropa
Townsmen - A Kingdom Rebuilt

The ones that I have for trade are:

Humble Gift Link -

The Uncertain: Last Quiet Day

Knights of Pen and Paper 1+2 Collection

Road Redemption

This War of Mine

Throne of Lies The Online Game of Deceit

Torchlight

Torchlight II

The First Tree

One Deck Dungeon

Skybolt Zack

Golf With Your Friends - OST

Codex of Victory

Conglomerate 451

Deep Sky Derelicts

Gift of Parthax

Haimrik

Quantum Replica

Re-Legion

Shiny

Through the Woods

The Inner World

Pixel Heroes Byte & Magic

Safety First!

SEUM: Speedrunners from Hell

The Textorcist: The Story of Ray Bibbia + Soundtrack

Vambrace: Cold Soul Soundtrack

Vampyr

AER Memories of Old

Ken Follett's The Pillars of the Earth

State of Mind

Warhammer 40,000: Dawn of War II

Warhammer 40,000: Dawn of War III

Warhammer 40,000: Sanctus Reach

Warhammer: End Times - Vermintide

Batman - The Telltale Series

Batman: The Enemy Within - The Telltale Series

Oxenfree

The Walking Dead

The Walking Dead - 400 Days

The Walking Dead: Michonne - A Telltale Miniseries

The Walking Dead: Season Two

Astebreed Definitive Edition

LiEat

Mitsurugi Kamui Hikae

Momodora: Reverie Under The Moonlight

GET EVEN

Carcassonne - Tiles & Tactics

Mysterium: A Psychic Clue Game

Small World 2

Splendor

Twilight Struggle

Gabriel Knight: Sins of the Father

Black The Fall

Children of Zodiarcs

Deadbeat Heroes

Forgotton Anne

Goetia

Tokyo Dark

The Turing Test

Train Valley 2

A Good Snowman is Hard to Build

A Mortician's Tale

Alien Spidy

Broken Age

Brothers: A Tale of Two Sons

Brutal Legend

Darksiders II Deathinitive Edition

Darksiders Warmastered Edition

DUCATI - 90th Anniversary

Europa Universalis IV

Fahrenheit: Indigo Prophecy Remastered

GNOG

Hacknet

HIVESWAP: Act 1

Hollow Knight

LEGO Batman 3: Beyond Gotham

Lostwinds

Magicka

Music Maker EDM Edition

PAC-MAN CHAMPIONSHIP EDITION 2

Party Hard

Pikuniku

Psychonauts

Rebuild 3: Gangs of Deadsville

Sniper Elite 3

Speed Brawl

Stealth 2: A Game of Clones

Stick Fight: The Game

Super Hexagon

SUPERHOT

This is the Police

Tilt Brush

Tropico 4

Undertale

VVVVVV

World of Goo

Worms Revolution

Zombotron

Dead Rising 4

Devil May Cry 4: Special Edition

RESIDENT EVIL 2 - All In-game Rewards Unlock

STRIDER

Reigns

Reigns: Her Majesty

Equilinox

MagiCat

Samorost 3

1 Screen Platformer

A Glider's Journey

Adventure Boy Cheapskate DX

Animal Super Squad

Anomaly 2

Anomaly Defenders

Anomaly Korea

Anomaly: Warzone Earth

Anomaly Warzone Earth Mobile Campaign

Artemis: God-Queen of the Hunt

Balancelot

Bastion

Cathedral

Chivalry: Medieval Warfare

Clatter

Dead by Daylight - Of Flesh and Mud

Dead by Daylight - Spark of Madness

Deadlight: Director's Cut

Dino Run DX

Downtown Drift

Draw Your Game

Drink More Glurp Jingle Jam Challenge

Invisible Inc.

Kalaban

Kingdom: New Lands

Motorsport Manager

Must Dash Amigos

Nemo Dungeon

Neverwinter: Vestments of the Wind Pack

Ninja Senki DX

PAC-MAN CHAMPIONSHIP EDITION 2

Potatoman Seeks the Troof

Pumped BMX +

Rapture Rejects

Rebound Dodgeball Evolved

Red Horizon

Rogue Rocks

Scanner Sombre

Songs of Skydale

Stories: The Path of Destinies

Super Chicken Catchers

THE TEAR

YORG.io

Chasm

Fluffy Horde

Regular Human Basketball

Fairy Fencer F: Advent Dark Force Complete Deluxe Set

Megatagmension Blanc + Neptune VS Zombies (Neptunia)

Moero Chronicle

Neptunia Shooter

Superdimension Neptune VS Sega Hard Girls

Trillion: God of Destruction

Beckett

Everything

Rusty Lake Hotel

The Stanley Parable

Thomas Was Alone

Yume Nikki

YUMENIKKI -DREAM DIARY-

Game Character Hub PE: DS Generator Parts

Game Character Hub PE: Second Story

Game Character Hub: Portfolio Edition

RPG Maker MV

RPG Maker MV - GENE

RPG Maker MV - MADO

RPG Maker MV - SAKAN

RPG Maker VX

RPG Maker VX Ace

RPG Maker XP

Visual Novel Maker + Live 2D

Evergarden

Shenmue I & II

SYNTHETIK: Legion Rising

Bridge Constructor Portal

Portal Knights

SEUM: Speedrunners from Hell

Staxel

Tricky Towers

When Ski Lifts Go Wrong

Planet Alpha

Puss!

The Spiral Scouts

Cat Quest

HIVESWAP: Act 1

Immortal Planet

Pillars of Eternity

Tyranny - Standard Edition

Carrier Command: Gaea Mission

Pound of Ground

Take On Helicopters

Take on Mars

Ylands

Distance

God's Trigger

Guacamelee! 2

MOTHERGUNSHIP

DISTRAINT 2

Rusty Lake Paradise

Unexplored

The Adventure Pals

Almost There: The Platformer

Yoku's Island Express

60 Parsecs!

Love is Dead

Road Redemption

Clustertruck

Diaries of a Spaceport Janitor

Party Hard

Punch Club

SpeedRunners

Duskers

Paratopic

Pool Panic

Red Faction Guerilla Re-Mars-tered

Black The Fall

Octahedron

The Turing Test

I'm not a Monster

Wandersong

11-11 Memories Retold

Impact Winter

Little Nightmares

PAC-MAN™ Championship Edition DX+

Project CARS

Genital Jousting

Highway Blossoms

Just Deserts

Purrfect Date

Sunrider Academy

Sunrider: Liberation Day - Captain's Edition

Among the Sleep - Enhanced Edition

Tooth and Tail

Dandara

MINIT

Steel Rats

12 is Better Than 6

BLACKHOLE

Cook, Serve, Delicious! 2!!

Kingsway

kuso

Soft Body

Way of the Passive Fist

Slipstream

Dear Esther: Landmark Edition

GoNNER

Headlander

Ken Follett's The Pillars of the Earth

Shadow Tactics: Blades of the Shogun

Bleed 2

Rapture Rejects

Rock of Ages 2: Bigger and Boulder

Sniper Elite 3

Interplanetary: Enhanced Edition

Worms Clan Wars

Animal Super Squad

Anomaly 2

Anomaly Defenders

Anomaly: Warzone Earth

Blade & Bones

Board Battlefield

Clicker bAdventure

Cloudborn

Convoy

Cube Link

Deep Dungeons of Doom

Detective Case and Clown Bot in: Murder in the Hotel Lisbon

Don't Stand Out

Dungeon Escape

Fahrenheit: Indigo Prophecy Remastered

Flux8

Freaky Awesome

Guns of Icarus Alliance Collector's Edition

Hackyzack

The Haunting of Billy

Hello Pollution!

Hyperdrive Massacre

Indecision.

Kabounce

Lakeview Cabin Collection

Last Encounter

LOVE

Lucius Demake

Marvin's Mittens

Match Point

No Time To Explain Remastered

Race The Sun

R-COIL

Road Doom

Slime-san

Super Steampunk Pinball 2D

Sure Footing

Switchblade Starter Pack

Temple of Xiala

Throne of Lies The Online Game of Deceit

Tower 57

Tross

Unit 4

Wizorb

Zero G Arena

Colt Express

King and Assassins

Kentucky Route Zero

RWBY: Grimm Eclipse

War for the Overworld + Heart of Gold DLC

The Dwarves

Resident Evil Revelations

Gremlins, Inc.

Old Man's Journey

Pathfinder Adventures

Talisman: Digital Edition

Carcassonne - Tiles & Tactics

Talisman: Digital Edition

How to Survive 2

Darksiders II: Deathinitive Edition

12 is Better than 6

Bear With Me - Collector's Edition

Dungeon of the Endless

Jalopy

NBA Playgrounds

Action Henk

JYDGE

Keep Talking and Nobody Explodes

Kingdom: New Lands

Laser League

Holy Potatoes! We're In Space?!

Grand Theft Auto: Episodes from Liberty City

Grand Theft Auto III

Grand Theft Auto: Vice City

Filthy, Stinking, Orcs

Sanctum 2

Grey Goo

Sorcerer King: Rivals


Green Man Gaming -

CRUSADER KINGS II

WARHAMMER END TIMES VERMINTIDE

INJUSTICE GODS AMONG US ULTIMATE

THE FLAME IN THE FLOOD

FROZEN SYNAPSE PRIME

BEAT COP

SUPER CLOUDBUILT

THE LITTLE ACRE

INSURGENCY

FEAR 3

DEAD AGE

MAGICKA

SERIAL CLEANER

CASTLEVANIA LORDS OF SHADOW 2

FAHRENHEIT REMASTERED

OPERATION FLASHPOINT RED RIVER

ROCKET KNIGHT

LEGO BATMAN

BIOZONE

ADR1FT


Fanatical -

Autonauts

Guards

How to Take Off Your Mask

ENIGMA:

Garfield Kart

Stronghold Legends: Steam Edition

Styx: Master of Shadows

Among the Sleep - Enhanced Edition

EARTH'S DAWN

Do Not Feed the Monkeys

Rain World

Shadwen

Syndrome

The Technomancer

Chess Ultra

Arcana Heart 3 LOVE MAX!!!!!

DEAD OR SCHOOL

Shiness: The Lightning Kingdom

XBlaze Code: Embryo

XBlaze Lost: Memories

Duke Nukem Forever

GUILTY GEAR Xrd -REVELATOR-

Party Hard 2

The Walking Dead

This War of Mine

Blood: Fresh Supply

Syberia II

If My Heart Had Wings

LoveKami -Divinity Stage-

LoveKami -Useless Goddess-

The Surge

Dungeons 2

The First Templar - Steam Special Edition

Urban Empire

The Dark Eye: Demonicon

Chronicles of Magic: Divided Kingdoms

Endless Fables 3: Dark Moor

King's Heir: Rise to the Throne

Lost Grimoires 3: The Forgotten Well

My Brother Rabbit

Noir Chronicles: City of Crime

Path of Sin: Greed

Queen's Quest 4: Sacred Truce

Tharsis

Little Big Adventure 2

Return to Mysterious Island 2

Damned

Return to Mysterious Island

Odyssey - The Story of Science

Little Big Adventure - Enhanced Edition

Sanitarium

The Royal Marines Commando

STARBO

Raptor: Call of The Shadows - 2015 Edition

Guns of Icarus Online

Hamsterdam

Gates of Hell

Perfect Heist

Aces of the Luftwaffe

Operation Thunderstorm

Clouds & Sheep 2

Archamon

The Crown of Leaves

HERO DEFENSE

Tales From Candlekeep: Tomb of Annihilation

Last Dream: World Unknown

The Swindle

Robothorium: Cyberpunk Dungeon Crawler

Equilinox

Rogue Wizards

Codex of Victory

Haimrik

In Fear I Trust

In Fear I Trust - Episode 2

In Fear I Trust - Episode 3

In Fear I Trust - Episode 4

The Watchmaker

The Uncertain - The Last Quiet Day

World's Dawn

Extinction

Infinite Air with Mark McMorris

Super Inefficient Golf

Tales of Candlekeep: Tomb of Annihilation

Shadwen

Creeping Terror

Fantasy Wars

Ascension to the Throne

Savage Lands

Survivalist

Still Life

Holy Avatar vs. Maidens of the Dead

Syberia

Miasmata

Syberia II

Looterkings

Damned

Lost Civilization

QuestRun

Railroad Pioneer

SkyDrift

Thunder Wolves

Airline Tycoon Deluxe

Overclocked: A History of Violence

Dark Strokes: The Legend of the Snow Kingdom Collector's Edition

Eternal Journey: New Atlantis

Forest Legends: The Call of Love Collector's Edition

House of 1000 Doors: Evil Inside

House of 1000 Doors: Serpent Flame

Joan Jade and the Gates of Xibalba

Love Alchemy: A Heart in Winter

Magic Encyclopedia: Moon Light

Mind's Eye: Secrets of the Forgotten

The Fog: Trap for Moths

Analogue: A Hate Story

Detention

The Coma: Recut

The Coma: Recut - Soundtrack & Art Pack DLC

Revolution Ace

Californium

SkyDrift

Clinically Dead

Out There Somewhere

Fate Tectonics

Plazma Being

One Finger Death Punch

ESport Manager

Dungeons 2

Galaxy Squad

Oriental Empires

Stars in Shadow

TASTEE Lethal Tactics

The Lion's Song: Season Pass

Homeworld Remastered Collection

Shuyan Saga

Steel Vampire

Arcana Heart 3 LOVE MAX!!!!

Guilty Gear X2 #Reload

Lifeless Planet Premier Edition

Snake Pass

BEEP

DRAGON: A Game About a Dragon

Destiny Warriors RPG

Gun Rocket

Labyronia RPG

Labyronia RPG 2

LocoSoccer

Out There Somewhere

Storm of Spears RPG

Subterra

Sun Blast: Star Fighter

The Odyssey: Winds of Athena

Tiny Bridge: Ratventure

Crouching Pony Hidden Dragon

GAUGE

Isbarah

Poöf

Puddle

Replay - VHS is not dead

Wooden Sen'SeY

House of Caravan

Cultures Northland

Splatter Zombie Apocalypse

Squirbs

Learn Japanese to survive Hiragana Battle

Airscape The Fall of Gravity

Revolution Ace

Labyronia RPG

PARTICLE MACE

Cultures 8th Wonder of the World

GIBZ

STAR WARS Jedi Knight - Jedi Academy

STAR WARS Jedi Knight II - Jedi Outcast

Dex

Figment

Hive Jump

Jalopy

PewDiePie: Legend of the Brofist

THE KING OF FIGHTERS XIII STEAM EDITION

Blades of Time Limited Edition

Blood Knights

Demonicon

Drakensang

GemCraft - Chasing Shadows

Heroes of Annihilated Empires

Inquisitor

Knights and Merchants

Lichdom: Battlemage

Numen: Contest of Heroes

Rune Classic

Sudeki

Two Worlds II: Velvet Edition

Wizardry 6&7

Asteroid Bounty Hunter

Charlie's Adventure

Cube Runner

Duke of Alpha Centauri

Fly and Destroy

Hungry Flame

Neon Space

Neon Space 2

ShipLord

Slash It

Slash It 2

Spin Rush

Survive in Space

Upside Down

Distant Worlds: Universe

Heavy Burger

I am not a Monster

Learn Japanese to survive Hiragana Battle

SimplePlanes

Sword Legacy Omen

Moero Chronicle

Moero Chronicle - Deluxe Pack DLC

35MM

Deadlight

Distrust

Killing Room

March of the Living

Savage Lands

Tharsis

Valnir Rok Survival RPG

Dreamscapes: The Sandman - Premium Edition

Dreamscapes: Nightmare's Heir - Premium Edition

Sea Legends: Phantasmal Light Collector's Edition

Witch's Pranks: Frog's Fortune Collector's Edition

Kingdom of Aurelia: Mystery of the Poisoned Dagger

Taken Souls: Blood Ritual Collector's Edition

Silver Tale

A Plot Story

Hexus

Jane Angel: Templar Mystery

Dream Walker

Witch's Tales

Escape Doodland

Mad Dream: Coma

Earthworms

Clinically Dead

Mech Rage

Camper Jumper Simulator

ESport Manager

Darkest Hunters

The Sexy Brutale

Beholder

The Last Door - Collector's Edition

The Last Door: Season 2 - Collector's Edition

Cognition: An Erica Reed Thriller

System Shock: Enhanced Edition

System Shock 2

Metal Fatigue

Spirits of Xanadu

Shadow Man

I Have No Mouth, and I Must Scream

Homeworld Remastered Collection

Tales from Candlekeep: Tomb of Annihilation

PAYDAY 2

Jalopy

Hover

Figment

Subterrain

STARWHAL

Scribblenauts Unmasked: A DC Comics Adventure

Joggernauts

The Long Reach

Mainlining

Coffin Dodgers

The Rivers of Alice - Extended Version

Zombie Kill of the Week - Reborn

The Walking Vegetables

Unbox: Newbie's Adventure

System Shock: Enhanced Edition

UNLOVED

Killing Room

Sir, You Are Being Hunted

Styx: Shards of Darkness

STAR WARS - Knights of the Old Republic

STAR WARS Knights of the Old Republic II - The Sith Lords

Shadowrun: Hong Kong - Extended Edition

SimCity™ 4 Deluxe Edition

STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition

METAL SLUG X

Oxenfree

Galactic Civilizations II: Ultimate Edition

Sins of a Solar Empire: Trinity

Fallen Enchantress: Legendary Heroes

The Political Machine 2016

The Corporate Machine

Sorcerer King: Rivals

Demigod

Go! Go! Nippon! ~My First Trip to Japan~

March of the Living

Four Sided Fantasy

Dungeon Rushers

The Invisible Hours

Dead Secret

The Free Ones

HIVESWAP: Act 1

Castle of no Escape 2

Galactic Lords

W4RR-i/o-RS

Nogibator: Way Of Legs

WN - ShP

Fairy Lands: Rinka and the Fairy Gems

Drill Arena

Walhall

Er-Spectro

Risky Rescue

Frederic: Evil Strikes Back

16bit Trader

Midnight Mysteries

Midnight Mysteries 4: Haunted Houdini

Zombie Bowl-o-Rama

Little Farm

Silver Knight

ANKI

Lift It

3 Coins At School

Deep Eclipse: New Space Odyssey

Green Ranch

The lost joystick

UBERMOSH Vol. 5

Trip to Vinelands

TTV2

SWARMRIDER OMEGA

UBERMOSH

UBERMOSH:BLACK

UBERMOSH Vol.3

Iesabel

Daemonsgate

Chamber of the Sci-Mutant Priestess

Spiritual Warfare & Wisdom Tree Collection

Prophecy I - The Viking Child

Drakkhen

Hostage: Rescue Mission

King's Table - The Legend of Ragnarok

Eternam

Chaos Control

Bubble Ghost

Mystical

Alien Rampage

Frederic: Resurrection of Music

Teddy Floppy Ear - Mountain Adventure

Teddy Floppy Ear - Kayaking

Millie

Sparkle 2 Evo

Story of the Survivor

SharpShooter3D

Goodbye My King

Watch This!

Crazy Oafish Ultra Blocks: Big Sale

Crystal City

Bloody Boobs

AuroraRL

Dispatcher

Casino Noir

Detective Noir

Reptilians Must Die!

The Braves & Bows

Zzzz-Zzzz-Zzzz

The Dweller

Surfingers

Timberman

Sparkle 3 Genesis

Cat on a Diet

Zombillie

Asteroid Bounty Hunter

ShipLord

Neon Prism

Slash It

Slash It 2

Cube Runner

Upside Down

Spin Rush

Neon Space

Neon Space 2

Duke of Alpha Centauri

Hungry Flame

Survive in Space

Fly and Destroy

Charlie's Adventure

Luxor Evolved

Luxor: Amun Rising HD

LUXOR: Mah Jong

Luxor: Quest for the Afterlife

Samantha Swift and the Hidden Roses of Athena

Red Risk

Particula

Overcast - Walden and the Werewolf

OutDrive

Invasion

Cubium Dreams

Iron Impact

Stigmat

Marco Polo

Cybercube

Mr. Dubstep

Monstrum

Wick

Lethe - Episode One

35MM

I Shall Remain

Silence of the Sleep

Rebel Galaxy

Punch Club - Deluxe Edition

Grey Goo Definitive Edition

RiME

Gloom

SharpShooter3D

Goodbye My King

Crystal City

Art of Murder - Cards of Destiny

Art of Murder - Deadly Secrets

Art of Murder - FBI Confidential

Art of Murder - Hunt for the Puppeteer

Art of Murder - The Secret Files

Chronicles of Mystery - Secret of the Lost Kingdom

Chronicles of Mystery - The Legend of the Sacred Treasure

Chronicles of Mystery - The Tree of Life

Chronicles of Mystery: The Scorpio Ritual

Megadimension Neptunia VII

Megadimension Neptunia VII Digital Deluxe Set DLC

Galactic Lords

W4RR-i/o-RS

Nogibator: Way Of Legs

WN - ShP

Fairy Lands: Rinka and the Fairy Gems

Drill Arena

Walhall

Er-Spectro

Daemonsgate

Chamber of the Sci-Mutant Priestess

Spiritual Warfare & Wisdom Tree Collection

Prophecy I - The Viking Child

Drakkhen

Marco Polo

Hostage: Rescue Mission

King's Table - The Legend of Ragnarok

Eternam

Chaos Control

Bubble Ghost

Mystical

Alien Rampage

Ocean Classics Volume 1

200% Mixed Juice

War of the Human Tanks

Worms

Worms Reloaded: Game of the Year Edition

Worms Ultimate Mayhem - Deluxe Edition

Worms Crazy Golf

Worms Blast

Worms Pinball

The Mooseman

Sky Break

Tropico 5

Super Cloudbuilt

Tower 57

Dex

Epistory - Typing Chronicles

Deponia: The Complete Journey

Table Top Racing: World Tour

Riff Racer - Race Your Music!

GT Legends

GTR Evolution

Vangers

Insane 2

Zero Gear

Race.a.bit

Mashed

Race: The WTCC Game + Caterham Expansion

Little Racers STREET

BARRIER X

Super Toy Cars

Mini Motor Racing EVO

Drift Streets Japan

Instant Death

Spirits of Xanadu

Swipe Fruit Smash

Voxel Baller

Breezeblox

BalanCity

VRog

BoomTown! Deluxe

City Siege: Faction Island

Bomb The Monsters!

Crazy Belts

Rush for Glory

Naval Warfare

Insurgency

Blood Knights

Heroes of Annihilated Empires

Wizardry 6 & 7

Drakensang

Rune Classic

Gemcraft - Chasing Shadows

Knights and Merchants

Etherlords I & II

Sudeki

Numen: Contest of Heroes

Inquisitor

Commands & Colors: The Great War

Making History: The Calm and the Storm Gold Edition

Attrition: Tactical Fronts

Imperial Glory

Praetorians

Commandos: Behind Enemy Lines

Commandos: Beyond the Call of Duty

Commandos 2: Men of Courage

Commandos 3: Destination Berlin

Ominous Tales: The Forsaken Isle

Beyond the Invisible: Evening

Tearstone

Entwined: Strings of Deception

Vengeance: Lost Love

The Rosebud Condominium

Where Angels Cry: Tears of the Fallen (Collector's Edition)

Lightning: D-Day

Congo Merc

Hold the Line: The American Revolution

Battles of the Ancient World

Peninsular War Battles

1812: The Invasion of Canada

Russian Front

7 Wonders II

7 Wonders of the Ancient World

7 Wonders: Ancient Alien Makeover

7 Wonders: Magical Mystery Tour

7 Wonders: Treasures of Seven

Discovery! A Seek and Find Adventure

Gardens Inc. 2: The Road to Fame

Glowfish

Little Farm

Luxor 2 HD

Luxor 3

Luxor Evolved

Luxor HD

Luxor: 5th Passage

Luxor: Amun Rising HD

LUXOR: Mah Jong

Luxor: Quest for the Afterlife

Midnight Mysteries

Midnight Mysteries 3: Devil on the Mississippi

Midnight Mysteries 4: Haunted Houdini

Midnight Mysteries: Salem Witch Trials

Midnight Mysteries: Witches of Abraham - Collector's Edition

Pickers

Samantha Swift and the Hidden Roses of Athena

The Dweller

Iesabel

EM: Shader Attack

Invasion

Labyronia RPG

Labyronia RPG 2

Legend of Mysteria RPG

Chosen 2

Balloon Blowout

Bayla Bunny

Block Blowout

Chess Knight 2

Dessert Storm

Fantastic 4 In A Row 2

Fantastic Checkers 2

Ludo Supremo

Mahjong Deluxe 2: Astral Planes

Mahsung Deluxe

Mini Golf Mundo

Pepe Porcupine

Puppy Dog: Jigsaw Puzzles

Puzzles Under The Hill

Ultimate Word Search 2: Letter Boxed

Bubble Blowout

Train Valley

Broken Sword Trilogy

Daemonsgate

Chamber of the Sci-Mutant Priestess

Prophecy I - The Viking Child

Drakkhen

Marco Polo

Hostage: Rescue Mission

King's Table - The Legend of Ragnarok

Bubble Ghost

Mystical

Ocean Classics Volume 1

Pandora: First Contact

35MM

Grand Ages: Rome GOLD

GT Legends

Nether: Resurrected

CAT Interstellar

Circut Breakers

Memoranda

Sins of the Demon RPG

Gladiator Trainer

Dragon Sinker

Neon Chrome

Skullgirls

Mad Games Tycoon

Replica

Patrician IV - Steam Special Edition

Patrician IV: Rise of a Dynasty

Patrician III

The Swindle

Zenith

Hive Jump

ICY: Frostbite Edition

Commandos Collection

Revhead

Car Mechanic Simulator 2015

Demolish & Build 2017

Robot Squad Simulator 2017

Skullgirls & DLC

The Mims Beginning

Dreamstones

Cally's Caves 4

Tank Battle: East Front

Tank Battle: Pacific

Tank Battle: Normandy

Tank Battle: North Africa

Tank Battle: 1944

Tank Battle: Blitzkrieg

Tank Battle: 1945

Civil War: 1861

Civil War: Bull Run 1861

Civil War: 1862

Civil War: 1865

Civil War: Gettysburg

Civil War: 1864

SK8

King of the Eggs

Bouncy Bob

Hotel Dracula

Warfront Defenders: Westerplatte

Pony Island

Who's Your Daddy

SWARMRIDER OMEGA

SWARMRIDER OMEGA OST DLC

SWARMRIDERS: Original Soundtrack DLC

DinoSystem

Super Sports Surgery

Middle-earth: Shadow of Mordor Game of the Year Edition

Startide

Timberman

Kathy Rain

Table Top Racing: World Tour

Z

Dark Years

Exowar

Total Extreme Wrestling

World of Mixed Martial Arts 3

IGT Slots Paradise Garden

Anti-Opoly

Wrestling Spirit 3

Draft Day Sports College Basketball 3

Draft Day Sports Pro Basketball 4

Defend Your Life

Hyperdrive Massacre

The lost joystick

Orbital Racer

RUNRUNRUN

Murder...

UBERMOSH:BLACK

Trip to Vinelands

SWARMRIDER OMEGA

Bad Dream: Coma

Mad Games Tycoon

Perfect Universe

Daddy's Gone A-Hunting

Deep Dungeons of Doom

Worms

PolyRace

The Way


Indiegala -

Persian Nights: Sands of Wonders

The Secret Order 6: Bloodline

Demon Hunter 4: Riddles of Light

Lost Grimoires 2: Shard of Mystery

Animal Lover

Magi Trials Deluxe Edition

Highschool Possession

Topless Hentai Mosaic

Hentai Hexa Mosaic

Borderus

The Myth Seekers: The Legacy of Vulcan

Eventide 2: The Sorcerers Mirror

Nightmares from the Deep 3: Davy Jones

Beach Bounce

Beach Bounce - Soundtrack

Beauty Bounce

Bunny Bounce

Club Life

Club Life - Soundtrack

Divine Slice of Life

Divine Slice of Life - Soundtrack

Echo Tokyo - Wallpapers

Echo Tokyo: Graphic Novel

Echo Tokyo: Intro

Highschool Possession

Highschool Romance

Magi Trials Deluxe Edition

Summer Fling

Summer Fling OST

Sword of Asumi Deluxe Edition

Knock-knock

Systematic Immunity

OddPlanet

The Quest for Achievements Remix

Moot District

Ceville

Mutiny!

Magic Trials Deluxe Edition

Hentai Zodiac Puzzle

PUZZLETIME: Lovely Girls

Girls of Hentai Mosaic

Girls of Hentai Mosaic - HQ Artbook & Wallpapers

Hentai Hexa mosaic

Hentai Hexa Mosaic - Soundtrack

Lady's Hentai Mosaic

Lady's Hentai Mosaic - OST

Lady's Hentai Mosaic - PNG Artbook

Pixel Hentai Mosaic

Pixel Hentai Mosaic - OST

Topless Hentai Mosaic

Topless Hentai Mosaic - OST

Topless Hentai Mosaic - PNG Artbook

Echo Tokyo: An Intro

Echo Tokyo - Wallpapers

Echo Tokyo: Graphic Novel

Last Anime boy: Saving loli

Witch College

Pleasure Airlines

Senpai Teaches Me Japanese: Part 1

Chibi Volleyball

My personal Angel

Riddled Corpses

Nandeyanen!?

AstroViking

?????2 / Seven boys 2

TimeTekker

Girls of Hentai Mosaic

Topless Hentai Mosaic

Hentai Hexa mosaic

Lady's Hentai Mosaic

Pixel Hentai Mosaic

Book Series - Alice in Wonderland

On Earth As It Is In Heaven - A Kinetic Novel

BAD END

Frank & the TimeTwister Machine

Linelight

Hook

Franchise Wars

Rush Bros

Grim Legends: The Forsaken Bride

Abyss: The Wraiths of Eden

Without Within 2

Cursed Sight

Beauty Bounce

Highschool Romance

Beach Bounce

Club Life

Echo Tokyo: Intro

Echo Tokyo: Graphic Novel

This Strange Realm Of Mine

Bot Vice

Eliosi's Hunt

Aspect

Grim Legends 2: Song of the Dark Swan

Crime Secrets: Crimson Lily

Grim Legends 3: The Dark City

Particle Mace

Secret of Magia

Sins of the Demon RPG

Splatter - Zombie Apocalypse

Airscape - The Fall of Gravity

Fate Tectonics

Battle Ranch: Pigs vs Plants

Earth Overclocked

Greyfox RPG

Wish -tale of the sixteenth night of lunar month-

Cursed Sight

A Winter's Daydream

Empty Horizons

Poker Pretty Girls Battle: Texas Hold'em

Pretty Girls Mahjong Solitaire

Pretty Girls Panic!

Mahjong Pretty Girls Battle

Boneless Zombie

Delicious! Pretty Girls Mahjong Solitaire

Koi-Koi Japan [Hanafuda playing cards]

Mahjong Pretty Girls Battle: Schools Girls Edition

Wild Romance

Pretty Girls Panic! (Chinese version only)

Pretty Girls Mahjong Solitaire (Chinese version only)

Slash or Die

Slash or Die 2

RepairBot

Stellar Interface

Trench Run

12 Labours of Hercules VII: Fleecing the Fleece (Platinum Edition)

A Dream For Aaron

A Duel Hand Disaster: Trackher

ARENA GODS

Adelantado Trilogy. Book Two

Adelantado Trilogy. Book one

Adventures of Dragon

Aircraft Evolution

Alice in Wonderland - Hidden Objects

Alicia Quatermain 2: The Stone of Fate

Alicia Quatermain: Secrets Of The Lost Treasures

Amelon

BAD END

BELPAESE: Homecoming

Battle High 2 A+

Beat The Game

Bitcoin Miner

Blind Men

BlowOut

Border of her Heart

Bottom of the 9th

Bravium

Brawlout

Broken Minds

Burnin' Rubber 5 HD

Chinese Ink Painting Puzzle & Creator

ClickBit

Coffee Crawl

Crashday Redline Edition

Crazy Pirate

Crisis in the Kremlin

Crystal Catacombs

Crystals of Niberium

Cube Zone

Cubiques

Cubiques 2

Curse: The Eye of Isis

Digital Resistance

Disparity

Drake of the 99 Dragons

E-Startup

Elbub

FreeHolder

Gladiator: Sword of Vengeance

Goldmine

Gothicc Breaker

Hentai Puzzle

Hentai Sokoban

Hide The Body

I.F.O

Inexplicable Geeks: Dawn of Just Us

Insert Paper: Update

Joy Climb

Judge Dredd 95

Krampus Quest

Krautscape

LOOT BOX ACHIEVEMENT SIMULATOR

Legend of the Skyfish

Lunch Truck Tycoon

MIND SHIFT

Maze of Infection

Mines of Mars

Mini Ghost

Mission: Escape from Island 2

Moto Racer 4

Moto Racer 4 - Space Dasher

Moto Racer 4 - The Truth

Navalny 20!8 : The Rise of Evil

Negligee

Neverliria

Next Hero

ORCS

PLATI NALOG: Favorite Russian Game

Panzer Hearts - War Visual Novel

Paper Shakespeare: To Date Or Not To Date?

Paradox Wrench

Penny Arcade's On the Rain-Slick Precipice of Darkness 3

Pixel Hentai Mosaic

Pixelpunk XL

Plant This

Q-YO Blaster

Questr

Ravensword: Shadowlands

River City Super Sports Challenge All Stars Special

Rot Gut

STATUS: INSANE

SUPER BENBO QUEST: TURBO DELUXE

Science Girls

Shadowgrounds

Shield Impact

Shout Of Survival

Spooky Cats

Store Simulator

Suna

SwordBounce

The Adventures of Elena Temple

The Bluecoats: North vs South

The God

The Last Dawn : The first invasion

The Lost Gardens

The Reject Demon: Toko Chapter 0 - Prelude

The Uncertain: Episode 1 - The Last Quiet Day

They Are Hundreds

Toy Odyssey: The Lost and Found

Usual John

Visceral Cubes

WeakWood Throne

Welcome to Princeland

Wings of Vi

World's Dawn

Zombie Desperation

the Line
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